1. Warrior Architects
  2. News

Warrior Architects News

Warrior Architects Spring Festival Major Update 1.0.8.4

[h3]๐ŸŽ‰ New Year Buildings, Arena Playtest & Limited-Time Discount![/h3][p]Indie strategy game Warrior Architects has launched its Spring Festival Major Update 1.0.8.4 on February 1, 2026.[/p][p]This update introduces New Yearโ€“themed buildings, improved character appearance systems, and a 1v1 Arena combat mode currently in testing, along with a limited-time Spring Festival discount.[/p][p][/p][hr][/hr][h2]๐ŸŒธ Spring Festival Update Highlights[/h2][h3]๐Ÿ“… Jan 24, 2026[/h3]
  • [p]Added New Yearโ€“themed buildings[/p]
  • [p]Spring Festival buildings can be researched during the limited-time February event[/p]
[p][/p][p][/p][p][/p][h3]๐Ÿ“… Jan 28, 2026[/h3]
  • [p]Added multiple random character appearances[/p]
  • [p]Villagers, Warriors, Archers, Soldiers, Rogues, Barbarians, and Berserkers ,Characters now have a chance to spawn with different looks[/p]
[p][/p][p][/p][h3]๐Ÿ“… Jan 30, 2026[/h3]
  • [p]Save system improvements[/p]
  • [p]Fixed issues with character appearance IDs not saving correctly[/p]
[h3]๐Ÿ“… Feb 1, 2026[/h3]
  • [p]Added Arena Mode (Testing Phase)[/p]
  • [p]Introduced 1v1 combat gameplay[/p]
  • [p]This mode is still under development, and player feedback is highly appreciated[/p]
[p][/p][p][/p][hr][/hr][h2]๐ŸŒผ Seasonal Visual Changes (Febโ€“May)[/h2]
  • [p]Grasslands will gradually feature more blooming flowers[/p]
  • [p]Maps will reflect a stronger spring atmosphere[/p]
[p][/p][hr][/hr][h2]๐Ÿ”ฎ Future Plans[/h2]
  • [p]More randomized appearances for different classes[/p]
  • [p]Arena Mode may expand with:[/p]
    • [p]Additional stages[/p]
    • [p]New character appearances[/p]
    • [p]More combat moves and mechanics[/p]
[hr][/hr][h2]๐Ÿ’ฐ Limited-Time Spring Festival Discount[/h2][p]To celebrate the Spring Festival and this major update,
Warrior Architects is available at a limited-time discount.[/p][hr][/hr][h2]๐Ÿ“ Player Feedback Survey[/h2][p]If you have any feedback, suggestions, or questions,
please fill out the survey below to help improve the game.[/p][p]๐Ÿ‘‰ https://docs.google.com/forms/d/e/1FAIpQLSdDlaqQ5bt2Ubo-cE3fgaY6gByLUddVMadNQE29bReZZLmrCA/viewform?usp=header[/p]

Warrior Architects updated to version 1.0.8.3 on January 16, 2026

[p]Update Notes[/p][p]12/30[/p]
  • [p]Fixed animation frame issues with some siege weapons in multiplayer mode[/p]
  • [p]Fixed an issue where wall removal positions were incorrect when walls were destroyed in multiplayer mode[/p]
[p]1/1[/p]
  • [p]Replaced the ending music[/p]
[p]1/3[/p]
  • [p]Modified some illustrations in the ending[/p]
  • [p]Double-clicking a unit with the left mouse button will now select nearby units within a certain range[/p]
[p]1/5[/p]
  • [p]When selecting farmland, plant growth time is now displayed (calculated as a percentage)[/p]
  • [p]Fixed incorrect collision ranges when selecting or issuing commands to units on farmland[/p]
  • [p]Added corn fields and tomato fields (farmland has a certain chance to appear in different locations)[/p]
[p]1/6[/p]
  • [p]Fixed an issue where line breaks did not work correctly in the multiplayer chat window[/p]
[p]1/7[/p]
  • [p]Added colorful flowers that appear on the map after the spring season, with a chance for trees with pink blossoms to appear[/p]
  • [p]When pressing the Hide All Windows button (default hotkey: B), the mouse cursor will now also be hidden[/p]
[p]1/8[/p]
  • [p]Added swamps (both land units and ships can pass through)[/p]
  • [p][/p]
[p][/p]

Warrior Architects will reopen multiplayer testing on January 6, 2026.

[p]Warrior Architects is reopening its multiplayer playtest, and this time the scale of the network test will be expanded.
The target player count will be increased to up to 100 players, with the goal of testing multiplayer feasibility, concurrent online presence, and overall performance.[/p][p]During the test period, the developer may occasionally log in to conduct tests or livestreams.
Please note that certain features may be temporarily disabled during testing due to technical or experimental reasons.[/p][p]If you are interested, you are welcome to download the \[Warrior Architects Playtest] and join the multiplayer testing.[/p][h3]How to Join[/h3]
  1. [p]From the main menu, select \[New Game][/p]
  2. [p]Press the globe icon button[/p]
  3. [p]Check whether a user name appears in green text in the menu[/p]
  4. [p]Once it appears, you can enter multiplayer mode[/p]
  5. [p]After entering, multiplayer gameplay will begin[/p]
[p][/p][p][/p]

Warrior Architects โ€“ Recent Fixes and Updates

[p]During this period, the following updates and fixes were made:[/p][p]12/24[/p]
  • [p]Replaced one background music track[/p]
  • [p]Removed two background music tracks[/p]
[p]12/25[/p]
  • [p]Fixed an issue where item acquisition messages were not properly delivered after obtaining items[/p]
  • [p]Fixed a bug in multiplayer mode where villagers on the client side could not change into Christmas outfits[/p]
[p]12/28 โ€“ 12/29[/p]
  • [p]Fixed several issues in multiplayer mode that could potentially cause client-side blocking and latency[/p]
[p]12/29[/p]
  • [p]Fixed part of the map in Story Chapter 20[/p]

Warrior Architects Updated to Version 1.0.8.2,Added a part-time job mode

[p]Warrior Architects has been updated to version 1.0.8.2 on December 16, 2025.
Below are the update details:[/p][p]Update Notes[/p]
  • [p]Added new building \[Stage][/p]
  • [p]Fixed an issue with enemy AI incorrectly allocating population between villagers and combat units[/p]
  • [p]Added new building \[Tavern][/p]
  • [p]Added new building \[Blacksmith][/p]
[hr][/hr][h3]New Part-Time Job Buildings[/h3][p]Three new buildings have been added to Warrior Architects:
\[Stage], \[Tavern], and \[Blacksmith].[/p][p]These buildings are unlocked when the player reaches Level 3.
Each building provides a different type of part-time job gameplay.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][h2]Stage โ€“ Rhythm Game[/h2][p]Entering the Stage opens a rhythm game interface.[/p][p][/p][p][/p][h3]Controls[/h3]
  • [p]โ†‘ Up Arrow: Hit upper notes[/p]
  • [p]โ†“ Down Arrow: Hit lower notes[/p]
  • [p]โ† Left Arrow: Hit left notes[/p]
  • [p]โ†’ Right Arrow: Hit right notes[/p]
[h3]Basic Gameplay[/h3]
  • [p]Notes move from the edges of the screen toward the judgment zone in sync with the music[/p]
  • [p]Press the corresponding arrow key when a note enters the judgment zone[/p]
  • [p]More accurate timing results in higher ratings and scores[/p]
  • [p]Consecutive successful hits increase your Combo[/p]
  • [p]Every 100 successful hits grants 1 EXP[/p]
  • [p]Each successful hit also has a chance to generate income[/p]
[h3]Judgment Ratings[/h3]
  • [p]Perfect: Extremely accurate timing[/p]
  • [p]Good: Slight timing deviation[/p]
  • [p]Bad: Barely hit[/p]
  • [p]Miss: Failed to press the key within the timing window[/p]
[h3]Score & Combo[/h3]
  • [p]Hitting notes earns points[/p]
  • [p]Continuous hits increase Combo[/p]
  • [p]A Miss will break the Combo[/p][p][/p]
[h2]Tavern โ€“ Cooking Game[/h2][p]Entering the Tavern opens the kitchen interface.[/p]
Basic Gameplay
[p]Three ingredients appear on the table in the lower-left corner:[/p]
  • [p]Flour[/p]
  • [p]Raw Chicken[/p]
  • [p]Potato[/p]
[p]Click an ingredient to begin cooking:[/p]
  • [p]Flour โ†’ Sent to the left oven โ†’ Baked Bread[/p]
  • [p]Raw Chicken โ†’ Placed on the middle grill โ†’ Roast Chicken[/p]
  • [p]Potato โ†’ Cooked in the right pot โ†’ Potato Soup[/p]
[p]Each dish requires a certain cooking time.
Once completed, the dish is placed on the white plate on the right side.[/p]
  • [p]Click the finished dish to earn income[/p]
  • [p]New ingredients will then appear on the table, allowing continuous cooking[/p]
[p][/p][h2]Blacksmith โ€“ Forging Game[/h2][p]Entering the Blacksmith opens the blacksmith interface.[/p]
Basic Gameplay
  1. [p]Iron ore appears in the barrel at the top-left corner.
    Click the iron ore to send it to the furnace on the right for heating.[/p]
  2. [p]Once the iron turns red-hot, click the anvil in the center to begin forging.[/p]
  3. [p]After forging, click the furnace again to reheat the half-finished product.[/p]
  4. [p]Click the anvil once more to continue forging.[/p]
  5. [p]When the forging reaches a certain stage, click the liquid container in the bottom-right corner to quench the item.[/p]
  6. [p]After some time, the completed sword will be placed on the table in the bottom-left corner.
    Right-click the sword to deliver it and earn income.[/p]
[p]After delivering the finished product, a new batch of iron ore will appear in the barrel.[/p][p]
[/p]