1. Breakout Epilepsia
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  3. Breakout Epilepsia 2.0 is here! And now you can grab the official Soundtrack🎵

Breakout Epilepsia 2.0 is here! And now you can grab the official Soundtrack🎵

[h3]🔧 Technical updates:[/h3]
  1. [p]Engine upgraded from Unity 5 to Unity 6[/p]
    • [p]New input system with improved controller support.[/p]
[hr][/hr][h3]🎭 Story:[/h3]
  1. [p]Dialogue system added before each boss battle (visual novel style).[/p]
[hr][/hr][h3]🎮 Boss Fight Enhancements:[/h3]
  1. [p]Controller vibration added during boss fights.[/p]
  2. [p]New pause menu with:[/p]
    • [p]Music volume slider 🎚️[/p]
    • [p]Return-to-level-select button[/p]
    • [p]Visual post-processing: grain, bloom, chromatic aberration ✨[/p]
[hr][/hr][h3]🧠 Boss & UI changes:[/h3]
  1. [p]Redesigned boss UI:[/p]
    • [p]Health bar is now fixed on screen[/p]
    • [p]Each boss has unique color and icon[/p]
  2. [p]Luna balance tweaks:[/p]
    • [p]Longer delay between attacks[/p]
    • [p]HP reduced: 280 → 240[/p]
    • [p]Shield improved: 24 → 28[/p]
    • [p]Movement slowed (easier to hit)[/p]
[hr][/hr][h3]🎨 Visuals & Performance:[/h3]
  1. [p]New visual effects on boss attacks based on their color[/p]
  2. [p]Ball trail added in breakout levels[/p]
  3. [p]Version text updated to 2.0[/p]
  4. [p]Removed old soundtrack button (now available as DLC!)[/p]
  5. [p]Redesigned control screen UI[/p]
  6. [p]Fully reworked credit scene[/p]
  7. [p]Image compression to reduce game size[/p]
  8. [p]Boss fights now run up to 120 FPS[/p]
  9. [p]UI/UX tweaks across the interface and level menu animations[/p]
  10. [p]Ball speed curve in breakout levels made more accessible[/p]
  11. [p]Glitch HP reduced: 200 → 160[/p]
[hr][/hr][p]Thanks for supporting this weird little game made with a lot of heart 💜
If you enjoy it, grabbing the soundtrack DLC helps us keep going![/p][p][/p]