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I Am Legion: Stand Survivors News

Demo Update - November

Dear Gamers,

Thank you all for your ongoing support! In this demo update, we've optimized and adjusted several features based on your feedback to bring you a richer and more challenging gaming experience. We hope these new features and improvements make your journey even more exciting! Here are the details of this update:

[h2]New Features[/h2]
  • Added language options (German, Russian, Spanish-Latin America, French, Portuguese-Brazil, Turkish)
  • Added display of doors on the mini-map
  • Added prompt when enough coins are available to unlock doors
  • Added display of game end time after a battle
  • Added support for scrolling damage statistics with the right stick on the gamepad (up and down)

(If you encounter any translation-related issues during the game, please join our community and let us know)

[h2]Optimizations and Adjustments[/h2]
  • Changed the display of critical hit values in the attribute page from the final value to the incremental value, with the final value displayed in the stand-in details page
  • Fixed a bug where the refresh button on the stand-in recruitment page could not be clicked with the mouse under certain circumstances
  • Fixed a bug where the stand-in statistics page overlapped on the battle end page
  • Adjusted the display format of some long numbers


The game is still in development. If you enjoy it, please add it to your Steam wishlist. Meanwhile, join our community to share your thoughts and suggestions. I'm looking forward to talking with you again. Thanks again for your support!

Happy gaming!

The New Demo Is Live Now!

Hey gamers!

We've received a ton of valuable feedback recently, and I can't thank you enough for your support and love. Here's what's new in this demo update: Added support for Japanese and Korean languages and made several adjustments and optimizations based on player feedback. As an indie game developer, I'll keep updating and actively addressing any issues you encounter to bring you a better gaming experience. Here are the details of this update:

[h2]New Additions[/h2]
  • Transparency settings for summoned creatures.
  • One-click sell option for gear.
  • Survey link added.
  • Added support for Japanese and Korean

(If you find any translation issues, please join our Discord and let me know).

[h2]Optimizations and Adjustments[/h2]
  • Bosses now have invincibility frames when casting skills (no more stuns or paralysis).
  • Disabled camera follow in the initial room.
  • Reduced gold cost for reforging certain gear.

[h2]Bug Fixes[/h2]
  • Fixed a bug with the lightning mage's paralysis chance.
  • Fixed overlapping descriptions in talents.
  • Fixed controller issues after resetting talents.

The game is still in development, so if you love it, please add it to your Steam wishlist. Also, join our community to share your thoughts and suggestions. I'm excited to chat with you! Thanks again for your support!

Happy gaming!

Demo0.0.1c Update Log

• Added BGM to the battlefield
• Fixed player-specific bugs (unable to obtain heart-shaped items in the battlefield, all avatars appearing as 3-star archers)
• Fixed a bug where the boss could occasionally dash out of the room


If you have any questions, please join Discord to contact me.
https://discord.gg/F4up3kRgMc

Demo Update-Sep 16

Dear Players

Have a great weekend!Thank you all for your continuous support. Recently, I have made several updates and optimizations to the game's demo version. Here are the details:

[h3]New Additions[/h3]

- Added support for Traditional Chinese
- Added visibility settings for “stands"
- Added a minimap feature
- Added equipment reforging functionality
- Added a hotkey for talent exchange
- Added the display of current map difficulty in the battle result screen
- Changed skill cooldown description to skill cooldown speed (can exceed 100%, for example, a 10-second cooldown skill will become 5 seconds with 100% cooldown speed)
- Added a bleeding effect to the Great Sage's skill
- When using a game controller, the mouse will automatically hide

[h3]Optimizations[/h3]

- Optimized auto equipment synthesis, prioritizing slots in the equipment bar

[h3]Adjustments[/h3]

- Changed the skill cooldown display to reflect cooldown speed
- Updated some text descriptions (e.g., idle gold, idle physical attack)

If you enjoy this game, please add it to your Steam wishlist. Also, feel free to join the community to share your thoughts and ideas—I’m looking forward to discussing them with you directly. Thank you again for your support!

Enjoy the game!