Captains
Patch 23 is being deployed today
Here is what you can expect
- Combat Tutorial
- Updated combat tutorial has been deployed.
- All tutorials have been improved and updated based on feedback
- Final Exam added
- Important. Final exam grants 2 rare items on completion: Hercules Frigate (ship note) and Naval Clock permanent upgrade. Use them wisely.
Hercules frigate. (also known as Fragata Hercules or Fragata Negra)
- Patrols
- Frigate ONLY patrols added to the rotation
- Clan logs added
- Money log – showing money and pvp/combat/victory mark deposits and withdrawals
- Resource log – showing everything else
- Reinforcement update
- Reinforcement zones support is updated. Local waters will now provide support appropriate to the strength of the attacker (instead of 2 1strates per attacker).
- Chain update.
- Chain shot are now limited by 2 shots per gun. This will not require a perk or acquisition of ammo.
- Chain damage greatly increased.
- Chain damage drop from distance increased.
- OW enemy indications updated.
- Ship rank indication removed, players will have to rely on the visual recognition.
- Fleet composition now only shows size of the ship (S – small, M – medium, L – Large), as you can only see top sails from 20-30miles
- PvE missions cancellations are now limited by 3 per day
- Towns set Free for All by clans now provide teleport option for all nations
- Standard hull and sail repair time has increased to 2 minutes
- Resource production bonuses in clan owned cities slightly increased
- Sinking ship will have less cargo damaged by salt water intake.
- Minimal OW speed against the wind has slightly increased. It will still depend on ship but will be generally 1kn higher.
- Сrew on sails numbers updated and generally reduced (based on final sail area recalculations)
- Сrew per ranks updated on higher ranks (rear admiral rank can now support 1400 crew)
- PVE missions enemy composition improved (especially on lower level missions which sometimes sent too many strong opponents)
- Boarding upgrades informational panel slightly improved (it will be more obvious what bonuses do)
- Contract cancellation texts slightly improved.
- Max stack for bow figures has increased
- Ports can now buy more books without dropping the price
- Ship capsizing bug will now happen less.
- Fixed the bug that caused slower loading of port stores
- Improved the visualization of heavy packetloss causing loss of ship control.
- Player will now see the special message on the client if this happens;
- After showing this message for some time client will automatically drop the player to login screen if game cannot reconnect to the server to speed up the reconnect chance.
- Fix bug that did not show the repairs after reconnect to the battle
- Fixed bug that some resources did not show in contract interface
- Contraband goods
- Madagascar Jewels
- Spanish gold coins
- French Gold Livres
- Stolen goods
- Fixed bug that Trading NPCs cannot exit the battle after battle over message
- Fixed bug caused incorrect item tooltips if antialiasing is on.
- Fixed bug causing incorrect name of the ship in boarding interface
- Fixed bug that still shown the instance entry button if the limit has already been reached
- Fixed the bug that did not show the Sail to outpost button in some cases
- Fixed the bug that sometimes gave you a message that «you can become a pirate» in rare cases
Teaser from the new UI.
This is work in progress and visuals might change during implementation