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20250301 Patch

UPDATE 20250303: This patch is now live!
Apologies for the delay. Hopefully all the controller support issues are now behind us :).

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EDIT: This patch has been disabled for now, as it broke controller support. Will bring this back in when we can confirm controller support is working again. For now, these below changes are not yet live. I'm really sorry for the inconvenience this has caused!

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- Revised Enemy Health values so they're less tank-y.
I'll list the tier values here, but hide them in a spoiler tag in case you don't want to know:
1, 2, 3, 5, 10, 15, 20, 25
Also, I'm not listing which enemies use which tier, but that's fairly easy to figure out.

For reference, the player's attack values are:
1, 2, 4, 6, 16

NOTE: not all these tiers are used in the Demo (but will be used in the full game).

- Fixed missing projectiles on the two horizontal Wall Plant Enemies in the upper middle Grass Room.