20250530 Patch
- Big performance improvement
There was a system created a few months back that ended up costing a lot to run, which in turn would cause either very low fps and/or inputs being dropped altogether (I can confirm that Jump felt unreliable in this case). I've refactored that system and reduced the CPU cost by 44%. So if you had some performance issues previously, please try again now with this patch.
- Any Map Marker's used in Map Screen will now show up on the top right corner of the game screen when you enter the room.
- Minor resource optimisation for Map Screen's markers.

There was a system created a few months back that ended up costing a lot to run, which in turn would cause either very low fps and/or inputs being dropped altogether (I can confirm that Jump felt unreliable in this case). I've refactored that system and reduced the CPU cost by 44%. So if you had some performance issues previously, please try again now with this patch.
- Any Map Marker's used in Map Screen will now show up on the top right corner of the game screen when you enter the room.
- Minor resource optimisation for Map Screen's markers.
