Update 0.2.0b β Save/Load Game, Ragdoll Zombies & Survival Balance Hotfix
[h3]π§ Update 0.2.0b β Hotfix
[/h3][p]This hotfix focuses on combat realism, save/load system, survival balance, atmosphere, and core gameplay stability.
[/p][hr][/hr][h3]πΎ Save / Load System Fix[/h3]
[/h3][p]This hotfix focuses on combat realism, save/load system, survival balance, atmosphere, and core gameplay stability.
[/p][hr][/hr][h3]πΎ Save / Load System Fix[/h3]
- [p]Save and load now works correctly in singleplayer[/p]
- [p]Fully saves player and world state via the in-game menu[/p]
- [p]Multiplayer saving still requires additional work[/p][p]
[/p]
- [p]Zombies now use rigidbodies, enabling true ragdoll physics on death[/p]
- [p]Ragdoll reactions are directional based on where zombies are hit[/p]
- [p]Bodies react naturally β shoot legs, knock them sideways, or send them flying[/p]
- [p]Fixed hitbox placement[/p]
- [p]Head and chest shots now correctly deal critical damage
[/p][p]
[/p]
- [p]Loot tables have been rebalanced to better suit the environment[/p]
- [p]Containers now spawn 2β5 slots instead of always having 8[/p]
- [p]Reduced item spawn percentages to encourage scavenging and survival[/p]
- [p]Overall loot economy is now more grounded and challenging[/p]
- [p]Bone Club[/p]
- [p]Marlin Rifle[/p]
- [p]Wooden Bow[/p]
- [p]Ammo & Arrows[/p]
- [p]Reworked lighting, volumes, and post-processing[/p]
- [p]Darker, more immersive atmosphere[/p]
- [p]The world now feels more intense and hostile
(See example images below for visual changes)
Before:[/p][p][/p][hr][/hr][p]After:[/p][p]
[/p]
- [p]Multiplayer is temporarily disabled until Update 0.2.1[/p]
- [p]This is to ensure stability while remaining issues are resolved[/p]
- [p]Updated main menu to support upcoming features[/p]
- [p]Challenges and Statistics sections are now marked as Coming Soon[/p]