1. End of Everything
  2. News
  3. End of Everything — Update 0.2.4 Live

End of Everything — Update 0.2.4 Live

[p]Hello survivors,[/p][p][/p][p]A new update for End of Everything is now live.[/p][p][/p][p]Update 0.2.4 focuses on fixes, stability improvements, and UI polish while laying groundwork for upcoming gameplay systems planned in future updates.[/p][p][/p][p]As a solo developer, releasing smaller updates allows development to move forward steadily while gathering feedback from the community and improving the core survival experience on the road toward version 1.0.0.[/p][hr][/hr][p][/p]
🔧 Update 0.2.4 – Early Access Transition Build
[p][/p][p]This update focuses on stabilizing the current build, improving the UI and player stats systems, and introducing small survival adjustments.[/p][p][/p][h2]Fixes & Improvements[/h2][p]• Various bug fixes and gameplay polish
• Stability improvements across core gameplay systems
• Additional UI cleanup and readability improvements
• Fixed an issue where zombie and hellhound groaning sounds could loop continuously
• Fixed loading screen resolution scaling issues on 1440p (2K) and 4K displays
• Fixed in-game UI scaling issues on 1440p (2K) and 4K resolutions[/p][p][/p][h2]Loot & Survival Changes[/h2][p]• Zombies now have a chance to drop Rotten Meat when killed
• Rotten meat can restore hunger but damages the player's health, creating a risky survival option when food is scarce[/p][p][/p][h2]UI & Player Stats[/h2][p]• Additional work on the UI and player stats systems
• Improvements to the organization and readability of UI elements
• Continued groundwork for integrating player stats into the main menu[/p][hr][/hr][p][/p]
Looking Ahead
[p][/p][p]Over the next few weeks and months, updates beginning with 0.2.5 will continue expanding the survival experience.[/p][p][/p][p]This includes the introduction of many more tools, melee weapons, firearms, equipment, craftable items, resources, and additional building pieces, which will roll out across upcoming updates following 0.2.5 as development progresses toward version 1.0.0.[/p][p][/p][p]The goal is to steadily expand the world, improve immersion, and strengthen the core survival gameplay loop while giving players more ways to explore, build, craft, and survive in the wasteland.[/p][hr][/hr][p][/p][h2]⚠️ Save File Compatibility Notice[/h2][p][/p][p]Please note that older save files may not automatically reflect all fixes or changes included in this and other updates.[/p][p][/p][p]Due to how certain world objects, systems, and placed items are saved, existing saves may continue using older data, which can cause some issues listed in the changelog to appear unfixed.[/p][p][/p][p]If you are still experiencing problems after this update, starting a new save file is strongly recommended to ensure all changes are applied correctly.[/p][p][/p][p]This is expected behavior during Early Access development as core systems continue to evolve.[/p][p][/p][p]Improvements to save compatibility and migration are planned as development progresses.[/p][hr][/hr][p][/p]
Thank You
[p][/p][p]I want to give a huge thank you to everyone who has supported End of Everything throughout the Early Access process and now into its full release stage.[/p][p][/p][p]Over the past few years working on this project, I’ve learned an incredible amount about game development. As a solo developer, every update, system, and improvement has been a learning experience, and I’ve done my best to listen to player feedback and shape the game in that direction.[/p][p][/p][p]I truly appreciate everyone who stuck with the project during Early Access and helped guide its development. Your feedback has been incredibly valuable in improving the game and pushing it forward.[/p][p][/p][p]I also want to apologize if the development process felt lengthy at times. During this period I was also completing my Game Design diploma at university, which helped me grow as a developer and allowed me to bring more knowledge and improvements back into the game and my studio.[/p][p][/p][p]Thank you all for your patience, support, and feedback along the way. It genuinely means a lot.[/p][p][/p][p]Development will continue as we move forward toward the 1.0.0 complete release, with many more improvements and features still to come.[/p][hr][/hr][p][/p][p]🔗 Get End of Everything now on Steam
[/p][p]Kind regards,
NekMinute[/p][p]
Solo Developer of End of Everything Happy Dayz Games[/p]