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  3. Dev Update #6: Answering your playtest questions! & Scriptorium at PGA!

Dev Update #6: Answering your playtest questions! & Scriptorium at PGA!

[p]Hey everyone,[/p][p]Uff... it’s been a while since the Playtest ended, but we’re finally back with something you’ve been asking us for quite a bit - answers to your most common playtest survey questions! We went through thousands of your responses, and these were by far the ones that showed up the most.[/p][p]Since the Playtest, we have been working very hard on development and taking a bunch of your feedback onboard. With each passing day, the game is becoming more complete and closer to what we envisioned for it, and a lot of that is thanks to your incredible playtest feedback. So, let’s dive right in and tackle the questions you care about most![/p][p][/p][p]When will the game be released?
No release date yet! The reason is simple - we’re currently working hard on the game after the Playtest and want to first update our plans based on all the great feedback you gave us. We take it seriously![/p][p]What we can already say is that we’ll need a bit more time than we initially thought, and we are aiming for the release in 2026. Don’t worry though - it’s not a big delay by any means, and the game doesn’t have any major problems that would significantly push the release date back. Just after the Playtest, we decided that Scriptorium deserves a few more features you asked for to make both Story Mode and Sandbox Mode more engaging and replayable. [/p][p]As you know, we’re a small team, supported by a great publisher, but we do everything ourselves, and as many of you ask, with no AI-generated content. So making these changes takes time, and we don’t want to overwork our team in the process. We believe you’d make the same call in our shoes - this extra time will really make Scriptorium a better game, and a more complete experience that’s truly worth your purchase at launch. And just to clarify - right now, we don’t plan another Playtest session as we’re still implementing your amazing feedback from the last one. We treat Playtests as a development tool, not a demo, so that plan might change in the future if we need to test something with you all.[/p][p][/p][p]What is the estimated price?
No decision on the pricing yet, but our goal is to keep it reasonable. We know there are so many great games out there, and we want Scriptorium to be accessible to as many players as possible. You can expect more details on that closer to release.[/p][p][/p][p]I missed Summer Playtests - will there be more playtest opportunities? Yes! We are happy to announce thata you will be able to play Scriptorium during Poznań Game Arena in Poznan, Poland between October 24 to October 26! Yaza Games booth will be in Hall 5 Booth no. 10![/p][p][/p][p][/p][p]We’re also looking into other future opportunities to let you experience the game again before release. For now, our focus is on the full version and the upcoming demo, which we plan to share closer to launch - most likely during one of the future Steam Next Fests. Stay tuned for updates![/p][p][/p][p]Will the game be available in other languages besides English?
Yes! While it’s too early to confirm the full list of supported languages, we definitely want to localize Scriptorium into as many as we can. We’ll share the confirmed list later on our social channels. [/p][p][/p][p]What platforms will the game be on?
PC (Steam) is confirmed as it’s our main development platform! Interestingly, during recent playtests we’ve heard from a few of you that the game runs quite well on Linux, even though we haven’t prepared a native port for that system and we can’t guarantee that all distributions are fine now or will be fine closer to the release date. We’ve also received a lot of questions about MacOS support - unfortunately, it’s not an easy system to port to, so we can’t promise anything yet. If anything changes regarding new platforms or stores, we’ll let you know here and on our social media channels.[/p][p][/p][p]Will the game have regional pricing for countries like Brazil?
Of course! We know very well that Steam’s default regional pricing tables can be a bit outdated - as developers from Poland, a country where our currency is affected by this quite heavily, we’ve seen how that can make prices uncompetitive. So rest assured, regional pricing will be carefully adjusted to make the game fairly priced in every region, especially in countries with lower purchasing power.[/p][p][/p][p]Will there be an Early Access period or a full release?
No plans for Early Access. You can, however, expect a demo and at least one chance to play the game live at upcoming gaming events. The game will be showcased in our home country Poland at Poznań Game Arena! We’ll be there next week with a build quite similar to the playtest between 24-26 October.[/p][p][/p][p]Can creations made in the game be used for personal or commercial purposes (e.g. D&D campaigns, posters, etc.)?[/p][p]We get this question all the time! Here’s the rule:[/p]
  • [p]You can freely create, export, and share your manuscripts on social media or use them for non-commercial purposes (for example, illustrate your hobby writing project, use as your profile picture on social media, etc.).[/p]
  • [p]However, if your project is commercial - like a published book or monetized material - you can’t use Scriptorium-generated works in it. We want to treat everyone fairly, so this rule applies equally to all players with no exceptions - Scriptorium is a tool designed to provide you with fun experiences. [/p]
[p]Tl;dr - the easiest way to be sure if you can use Scriptorium’s export images: ask yourself, “Am I using this work directly or indirectly to earn money?” If the answer is no - go for it! [/p][p][/p][p]Is it possible to use the sandbox for educational or cultural projects, with proper credit?
Absolutely! All educational and cultural institutions are welcome to use works made in Scriptorium for non-profit purposes and use Scriptorium as a game that helps bridge medieval times with contemporary experiences. Cultural institutions are especially welcome to get in touch with us, as we have a lot of experience in working with such entities and we love to get involved as a studio too for collabs, cross promos, etc.![/p][p][/p][p]Will there be more assets and illustrations (animals, mythical creatures, different eras, etc.)?
Definitely! We’re adding lots of new content - more animals, more decorations, more characters, and more everything. Honestly, we’re only a little worried there might be too much to choose from! As for different eras - no plans for that, as medieval times are our one and only source of inspiration.[/p][p][/p][p]Will there be a Story Mode? How long and replayable will it be?
Yes, of course! Story Mode is at the very heart of Scriptorium. You’ll create your own scribe, take commissions from various quirky clients, and grow your medieval workshop (including filling it with various items to make it truly yours!) to become the best illuminator in the land. It’s hard to say exactly how long it’ll take to complete the game - it’s tough to estimate for creative-based games as a lot depends on how much time you want to spend crafting each manuscript. Some players will move fast, focusing on progression, while others will lose themselves in every little detail for hours.[/p][p][/p][p]Will there be a text option to write full sentences instead of placing individual letters? Yes! The system in the Playtest build was temporary - we’ve already implemented a proper text editor that lets you choose fonts, sizes, and move text fields freely around the manuscript page. (please keep in mind the the art design of this feature that you see below is still a work in progress and not final by any means! but it's only going to get better.)[/p][p][/p][p][/p][p][/p][p]Will players be able to customize their character/avatar?
Yes! In Story Mode, you’ll create your own scribe, choosing from various appearance options, choose your own name and other details to make your experience personal to some degree.[/p][p][/p][p]Will there be more music or a longer soundtrack? Will the OST be available on Spotify?
We’re working on it! Based on your survey answers, we know you loved the medieval and lo-fi chill vibes, so we’ll keep expanding the soundtrack in that direction. We’ll share more soon, but rest assured - we want the music to make you feel truly immersed in the experience.[/p][p][/p][p]Will there be modding or Steam Workshop support?
Not planned at the moment - but that may change in the future![/p][p][/p][p]Will there be more stories and lore about the characters and the world?
Yes! Characters will have their own motivations, quirks, and personalities - some will appear only once, others will return with follow-up commissions. Expect interesting stories and even more interesting manuscript requests![/p][p][/p][p]Will there be an option to save images in formats like PNG or PDF for printing? [/p][p]Yes! You can print your artworks and use them however you like - for example as a bookmark. [/p][p][/p][p][/p][p][/p][p]Will there be the option to write entire books with multiple pages?
Not directly in-game, as it’s not in our plans for launch as of today, but you’ll easily be able to create multiple pages (i.e. each page as a separate image file), export them, and combine them into one PDF with multiple pages using any free tool online.[/p][p][/p][p]Can players keep playing the Playtest version or access a limited demo?
The Playtest build was (and will remain in case of future playtest sessions, if they happen) a tool for testing the game together with you - not a demo or early access version, so expect a time-limited experience.[/p][p][/p][p]How did the developers get the idea for the game?
Scriptorium has been with us since the days of Inkulinati. We thought: maybe instead of fighting on the pages of manuscripts with medieval marginalia creatures, why not let players create them themselves? We already had the assets to start with, and your early feedback was so encouraging that we knew this was the perfect next step for our little medieval universe.[/p][p][/p][p]Will there be paid DLCs?
No plans for that as of now! If we ever do DLC, it’ll be because we have something truly meaningful to add - like a whole new setting or major content expansion. Cutting content to sell as DLC isn’t something we want to do with Scriptorium, so no worries there![/p][p][/p][p]Phew... that was quite a list!
Thank you once again to everyone who played the Playtest, filled out the surveys, and shared your thoughts. Your passion and feedback continue to shape Scriptorium every single day. If you have more questions, feel free to drop them in the comments or join our Discord community - our team is there and happy to chat anytime![/p][p][/p][p][/p][p][/p][p]See you soon (in person - next week in Poznań at Poznan Game Arena 2025!), and thank you for helping us illuminate the world of Scriptorium together.[/p][p]Your Yaza Games and Mythwright teams[/p][p]
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