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SAVE News

Alpha Test Celebration Event

Hello, Agents!

To celebrate the ongoing alpha test of SAVE, we’re excited to announce two special events: the Gameplay Sharing Event and the Impossible Event! Participants will have a chance to win a copy of SAVE through a random draw and for the IMPOSSIBLE Event we will be giving out a special discord roles to who have completed the IMPOSSIBLE, so don’t miss out!



[h3]Event Period [/h3]
From December 3rd to the end of the alpha test.

[h3]How to Participate 📃[/h3]

Gameplay Sharing Event🎬
1. Play SAVE
2. Record your gameplay footage.
3. Upload your video on YouTube or share it using a link in any convenient way.

Impossible Event 💎
1. Play SAVE
2.Complete the final mission goal of $675,000.
3. Share a screenshot of your game result and the lobby on our Discord to confirm your achievement.
4. Sharing a video is optional, but it would be awesome!

[h3]Event Rewards 🎁[/h3]
🏆 Participants in the Gameplay Sharing Event will be entered into a random draw for a chance to win a copy of SAVE!

We look forward to your participation! If you have any questions or suggestions, feel free to leave a comment below or share them on Discord.

Thank you!

Alpha Test Gameplay Update

Hello, Agents!

First, we would like to extend our heartfelt gratitude to all agents who applied and actively participated in the alpha test! 🙏

This update has been prepared to enhance the fun of gameplay and incorporate your invaluable feedback. While the previous test primarily focused on functional elements, this time, we've concentrated on significantly improving and expanding gameplay-related content.

We will continue to update and refine the test based on your input, so we greatly appreciate your continued excitement and participation! 😊

Now, let's dive into the key updates for this patch!

[h3]Key Update Details[/h3]

1. Gameplay Changes

Mission Objective System Added

Each stage now has a target quota to achieve, and failing to meet it will result in mission failure. Clearing the target score unlocks the next stage.
※ The quota can be checked in the game lobby and during gameplay.

Item Collection and Escape

To achieve the target score, collect various items within the time limit and use the PLB to evade threats and escape.



2. Security Card System Added

Security cards are now required to unlock locked containers (key lockers and safes).
Identify the locker’s serial number and input the matching code from the security card to unlock it.

[previewyoutube][/previewyoutube]
3. Gameplay Adjustments

Door Spawn Update
Based on feedback, we've improved the locked state of doors and passages. Most corridor, cabin, and storage doors are now open
Room Key Update
Keys now spawn only for rooms on the current floor, reducing unnecessary movement.
Safes Added
Safes have been added to locked rooms. Unlocking them with security cards grants significant rewards


4. Starting Items Updated Players now start with a flashlight, knife, pistol, ammunition, a PLB, and a security card.

5. Monster Spawn Rules Updated

New monster spawn mechanics have been introduced to ensure more intense and suspenseful gameplay.

Patch Note Log

Lifeboat Usage Disabled
Lifeboats are no longer accessible.
Level Lighting Improved
Enhanced lighting effects for a more immersive environment.
Camera Tilt Issue Fixed
Resolved a problem causing camera distortions.
PLB Escape Sound Issue Fixed
Fixed external noise issues occurring during PLB escapes.

Thank you for taking the time to read through this update! We hope you enjoy the improvements we’ve made. If you have any questions or suggestions, feel free to leave a comment below or share your thoughts on Discord.

Thank you!

SAVE Alpha Playtest is Now Live!

[h3]Hello Everyone 👋[/h3]



SAVE Alpha Play Test has begun! Thank you everyone for signing up for alpha test. Hope you will like it!

The Alpha test to assess the game's performance in a live setting, gather feedback, and evaluate the player experience across multiple areas. please note that SAVE is still in development and this alpha play test is not representative of the final state of the game.

Moreover during the alpha we plan to have an update regarding difficulty & game-play 🙂

[h3] Director's Message ✉[/h3]
Hello everyone,

Thank you so much for participating in the SAVE playtest! Your interest and support mean the world to us.

We sincerely appreciate you taking the time to join us, and we apologize for not being able to provide a more polished version. This playtest is important to us because we believe that listening to your feedback early in development and incorporating it is the key to making SAVE the best game it can be.

As we continue to develop SAVE, we are committed to listening to your input and building the game based on your valuable feedback. We will keep you updated on our progress and future plans,. During the playtest, we’ll be making continuous updates according your feedback.

If you believe in the potential of SAVE and share your valuable feedback, we will do our best to make SAVE a game that more people can enjoy.
- SAVE, Director

Now, let’s go over the information about the play test!

[h3]Alpha Test Schedule 📆[/h3]
November 27th 2024

[h3]About[/h3]

SAVE is a Survival deep sea horror game sets in the eerie depths of an abandoned 6,000-Ton Ship 'SENARA', where every shadow holds a secret, and every corner could be your last. Unravel the mysteries and safely escape avoiding relentless threats that prowl in the darkness

[h3]Alpha Test Gameplay Description[/h3]

In this test, you'll experience the core gameplay of SAVE in a single-player mode. Your mission is to infiltrate the SENARA, locate the right entrance to the ship’s interior, collect items, and escape. Remember, unknown threats and phenomena await you!

[h3]Alpha Features[/h3]
  • A full experience of the core game play
  • Encounter 2 Monsters, each with distinct behaviors and unique abilities
  • 2 Escape Routes with unique requirements for escape
  • Drowning system

[h3]Minimum System Requirements 🖥[/h3]
  • OS: Windows 10
  • Processor: Intel Core i7-8700
  • Memory: 16GB RAM
  • Graphics: NVIDIA GeForce GTX 2060
  • DirectX: Version 11
  • Storage: At least 4GB available space

[h3]We Need Your Feedback![/h3]

During the play test, we hope you guys have fun playing SAVE and share your feedback and opinions about the game! There is a feedback form Here! Our long term goal with this game is to work alongside our community to continually improve, iterate and develop with the players feedback and suggestions in mind in order to deliver a game that is enjoyable and accessible for everyone.

Whoa, hope you like what we prepared :) We are as excited as you are to welcome you. If you have any questions or feedback, feel free to leave them in the comments below or on Discord.

Thank You

Alpha Playtest Coming in November 27th 2024 !

Hello Everyone

Sorry for the long wait and we thank you everyone who have signed up and waited patiently the the alpha test!



SAVE Alpha Play Test will be held on November 27th 2024! We are very happy to share the good news. I hope you guys are excited to play SAVE as we are also very excited to see you guys enjoy save!

[h3]Pre-Alpha Schedule📆[/h3]
November 27th 2024

[h3]l How to Join 📕l[/h3]
1. Log in with your Steam ID on the Steam SAVE store page.
2. Click the 'Request Access' button



[h3]Details[/h3]
  • More details will be announced at time of the test.
  • You will be able to access the game via the STEAM page at the starting time.
  • Please check the minimum system requirements in the STEAM page

We'll share more details in the next few days. And it would be greatly appreciated if you follow our socials and join our discord!

Thank you

Sign Up For SAVE Pre-Alpha Test!!!

Hello everyone,

First of all, thank you to everyone who signed up for our upcoming playtest! We're genuinely grateful to see so many of you excited to join us!

Before the Alpha test, we’ll be hosting a smaller Pre-Alpha test to assess the game's performance in a live setting, gather feedback, and evaluate the player experience across multiple areas. For those interested in joining and providing valuable feedback, we’ve opened a survey where you can register. Plus, we’ll be hosting a special event just for Pre-Alpha participants!

This test is a crucial chance for us to gain insights from players outside our team, which will help us refine our priorities as we prepare for the Alpha test and beyond. We also plan to hold more playtests in the future, so stay tuned!



Now let’s go over some details!

[h3]How do I get a chance to play?🥺[/h3]
First, make sure you’re submitted SAVE Pre-Alpha Registration Survey. and check your email to see if you have an invite! We will be sending a playtest key and extra information about the test!

[h3]How to Sign Up for the Pre-Alpha Test 📑[/h3]

1. Click the link to the SAVE Pre-Alpha Registration Survey.
2. Complete and submit the survey.

[h3]When will the Pre-Alpha Test start? 📆[/h3]
We're aiming to start as soon as possible, likely around November.

[h3]Minimum PC Specs 🖥[/h3]
  • OS: Windows 10
  • Processor: Intel Core i7-8700
  • Memory: 16GB RAM
  • Graphics: NVIDIA GeForce GTX 2060
  • DirectX: Version 11
  • Storage: At least 4GB available space

Thank you every! Hope to see you guys at the SENARA soon!