Demo Update 0.8.7
[h3]Changes 0.8.3-0.8.7[/h3]
- [p]finisher grants temporary speed boost and invincibility (speed is stackable)[/p]
- [p]fixed issue causing first run having different enemy layouts[/p]
- [p]fixed ragdoll stiffer above 60fps[/p]
- [p]ragdolls now collide with doors[/p]
- [p]limited furniture push speed[/p]
- [p]enemy pistol guys shoot less frequent on hard difficulty[/p]
- [p]fixed mac10 trail position and size[/p]
- [p]fixed some enemies turning red if finished[/p]
- [p]fixed police madness not counting as dead[/p]
- [p]fixed item near phone or trunk being higher priority[/p]
- [p]fixed artifacts on cinematics letterbox when no post processing[/p]
- [p]new color grading for cinematics[/p]