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  3. Demo Update 0.8.14

Demo Update 0.8.14

[h3]Changes 0.8.7-0.8.14[/h3][p][/p]
  • [p]fixed hitting stuff through walls[/p]
  • [p]fixed picking up priorities (gun with more ammo)[/p]
  • [p]fixed picking up priorities (melee instead of no ammo gun)[/p]
  • [p]fixed car drive-in camera only once[/p]
  • [p]fixed no outline on doorway and pillars[/p]
  • [p]new desert, asphalt and bedroom texture[/p]
  • [p]fixed first run reloading sometimes (fixed incremented seed level not saved properly)[/p]
  • [p]fixed first run having different enemy layout issue[/p]
  • [p]changed timer color and size[/p]
  • [p]fixed slide not working in tutorial after finished tutorial[/p]
  • [p]fixed furniture kills happening from wrong angle[/p]
  • [p]fixed issues with ragdoll positions not resetting properly[/p]
  • [p]fixed player getting shoved underground by falling shelves[/p]
  • [p]readded slight vignette in gameplay[/p]
  • [p]fixed changing global seed not changing lobby levels[/p]
  • [p]max camera distance limited to 10[/p]
  • [p]fixed not being able to pickup mr green issue[/p]
  • [p]mr green cant be severed[/p]
  • [p]fixed teleport spell used up if picked point outside map[/p]
  • [p]teleport cursor chooses most convenient spot[/p]
  • [p]fixed chapter name blinking when loading level[/p]
  • [p]added slight animation to transition/loading text[/p]
  • [p]fixed artifacts on cards[/p]
  • [p]show short spell picking animation even if one spell[/p]
  • [p]show global seed/level seed in summary[/p]
  • [p]fixed spell markers not rendering on no particles settings[/p]
  • [p]less associate particle effects[/p]
[p][/p][p]Have fun,[/p][p]MM[/p]