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Local Co-Op Dev Log 1

Hello, Slugcats!

Welcome to the first (of two!) devlogs coming out this week for the new local co-op campaign mode coming to Rain World: Downpour! Longtime players of Rain World might notice that many of these features stem from the Jolly Co-op mod from Garrakx, whom we enlisted to help us craft the Downpour experience for you. Later this same week, there’s gonna be a third devlog coming out and let’s just say I’m excited for it! Though, I’m not gonna spoil any of the secrets for that one.

In Downpour, you’ll be able to play with your friends to travel through the dangerous environments while avoiding the deadly creatures that inhabit every different region. You no longer have to try to survive alone in the treacherous world of Rain World.



The local co-op campaign can be played with up to four players with any of the slugcats including the five new slugcats coming in Downpour! The slugcats keep their abilities from their own campaign so you can swing over your friends with Saint, share the explosives you make with Artificer, create spears with Spearmaster, quickly scout out hazards with Rivulet, and craft different items with Gourmand. Finding clever ways to combine the abilities of the different slugcats is half the fun, so experimenting is half the fun! We learned the hard way during capturing footage that the Gourmand is so massive, they can actually kill their slugcat companions with their weight. (We plan to put them on a slight diet so that they won’t be hurting their friends at launch.)

You can select any of the base game campaigns of Monk, Survivor, or Hunter to send your slugcat crew into! You can start with the higher creature reputation of Monk’s campaign, play the first campaign as Survivor, or play with the harder and more vast creature spawns of Hunter.

Wordless communication will be another feature added so slugcats can point at dangers, food, shelter, or even each other.



If one of the slugcats is having some problems getting past an obstacle, then another slugcat can pick them up and give them a piggyback ride! They can even carry Gourmand with little effort! By both slugcats laying down in front of each other, one of the slugcats can grab the other and give them a piggyback ride! The slugcat giving the piggyback ride can still use their abilities to get around the world. Artificer can still explosive jump while giving a piggyback ride or Saint can swing with their tongue while carrying a companion.

I’m excited to reveal more in the next dev log where I’ll talk more about the customization of the campaigns you can play with your friends!