Patch Overview
[p]Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 [/p][p]
The game was released yesterday, and here are some things that were fixed over many little patches.
(as of v0.90.634.7070)[/p][p] 🔨Here are some things that I have fixed.[/p]
The game was released yesterday, and here are some things that were fixed over many little patches.
(as of v0.90.634.7070)[/p][p] 🔨Here are some things that I have fixed.[/p]
- [p]Fixed some missing translations.[/p]
- [p]Fixed giving a nondescript building at the beginning.[/p]
- [p]Fixed the sorting tabs in the fellows menu being on top of eachother[/p]
- [p]Fixed the levels of the guys not being saved.[/p]
- [p]Fixed the missing costs of some buildings[/p]
- [p]Fixed different-level sprinklers functioning the exact same.[/p]
- [p]Fixed the ability to hotswap juices so that juice barrel would be harvested for a different juice than was currently being produced.[/p]
- [p]Fixed beans being unharvestable, so now you should be able to progress past them.[/p]
- [p]Fixed tutorials not saving (maybe fixed, I should say, it seems to be fixed sometimes, but just recently reverted for me.)[/p]
- [p]Fixed ponds not loading back in. (They, however, aren't destroyable after loading yet.)[/p]
- [p]Fixed buildings all having the word seed added to the end of them.[/p]
- [p]The progress goal popup is not translated and has some visual issues.[/p]
- [p]Fellas standing around doing nothing[/p]
- [p]Info tab in the journal is not scrollable[/p]
- [p]Fellas menu cutting off the bottom-most fella in the list[/p]
- [p]Hat UI is broken, and if a hat is equipped it doesn't load back in[/p]
- [p]Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (I think I may have prevented the clearing of farms with some changes to the loading function)[/p]
- [p]Seed planting mode, axe tool, and sickle tool, all bound to the same key.[/p]