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Monster Battles: Autobattler News

0.3.4.2 Update

[h3]Optimization & Bug Fixes:[/h3]
[p]Fixed a bug where some save files could not be loaded[/p]
[p]Added the "Abandon Save" feature[/p]
[p]Fixed a bug where certain relics would display multiple copies upon loading a save[/p]
[p]Fixed a bug where the "Retry" function in Adventure Mode was not working[/p]

0.3.4.1 Update

[h3]Optimization & Bug Fixes:[/h3]
[p]Fixed a bug where the save system failed to load files[/p]
[p]Fixed a bug where certain relics would trigger again upon loading a save[/p]

0.3.4.0 Update

[h3]New Game Features:[/h3][p]Auto-save: The game now auto-saves at the start and end of each round. You can load these saves to continue your game.[/p][p]Return to Main Menu: Added a function to return to the main menu during a game (Note: all actions taken during the current round will be lost).[/p][p]Settings Menu: Added the option to adjust the game's Frame Rate (FPS).[/p][p][/p][p][/p][h3]Optimization & Bug Fixes:[/h3][p]Optimized the speed of fetching Steam server data upon startup (Ranked Mode is now accessible even if some leaderboard data is still loading).[/p][p]Optimized the speed of fetching Steam server data between games (Ranked Mode is now accessible even if some leaderboard data is still loading).[/p][p]Fixed a bug where enemy relic values would sometimes display incorrectly.[/p][p]Fixed a bug where HP loss animations would sometimes not play.[/p][p]Fixed a bug causing game crashes in certain situations (With the new save system, you will no longer lose long runs due to a crash).[/p][p]Fixed a bug where multiple monsters could be held simultaneously when swapping monsters.[/p][p][/p]

0.3.3.0 Update

[h3]Monster Adjustments:[/h3] [p]New Ancient Monsters: Prismatic Drake, Goblin Priest, Vampire Duke, Cursed Summoner, Fawn, Hard Rock, Maintenance Robot, Ootengu[/p] [p]Monkey King's Phantom: Effect changed to: Cannot attack[/p] [p][/p] [p][/p] [h3]Game Mechanism Adjustments:[/h3] [p]Ancient Shop: Now displays 6 Ancient Monsters at the same time[/p] [p][/p] [p][/p] [h3]Optimization & Bug Fixes:[/h3] [p]Added a "Report Bug" button to the in-game Settings menu[/p] [p]Added a search bar to the Illustration interface, allowing filtering by monster names or effects[/p] [p][/p] [p]Fixed a bug where Black Gear would sometimes fail to trigger when paired with Anubis[/p] [p]Fixed a bug where Minotaur would grant Aura to non-Yaoguai monsters[/p] [p][/p] [p][/p]

0.3.2.2 Update

[h3]Monster Adjustments:[/h3] [p]Ginseng Spirit: Effect changed to: When a Yaoguai monster enters the field for the first time, it gains +1 Aura. This effect is permanently upgraded after triggering 20 times.[/p] [p]Golden Ginseng Spirit: Upgrades twice.[/p] [p][/p] [h3]Character Adjustments:[/h3] [p]Lowered the unlock requirements for Mad Alchemist[/p] [p]Increased the unlock requirements for High Elf[/p] [p][/p] [p][/p] [h3]Bug Fixes:[/h3] [p]Fixed translation errors for:[/p] [p]Monsters: Harsh the Deathsinger, Harsh, Goblin Warlord, Warband Warlord, Small Brown Dragon, Small Amber Dragon, Golden Three-Eyed Frog, Earth Guardian[/p] [p]Tiles: Venomous Serpentine Marsh[/p] [p]Relics: Philosopher's Stone[/p] [p]Fixed a bug where Ancient Monsters would not appear in the shop[/p]