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Monster Battles: Autobattler News

Patch Notes 0.0.3.0

## Patch Notes 0.0.3.0

**Monster Adjustments:**
- Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes
- Thornheart:
▶ Now affects 4 allied non-Thornheart monsters
▶ Effect changed from +2 HP to +1 HP
▶ Base stats adjusted to 5/3
- Thornheart Nira:
▶ Now affects 4 allied non-Thornheart monsters
▶ Effect changed from +2 HP to +1 HP
▶ Base stats adjusted to 15/12
- Forest Direwolf: Price adjusted to 6 Gold
- Red-Eye Direwolf: Price adjusted to 12 Gold
- Blackfeather Motmo: Price adjusted to 7 Gold
- Motmo: Price adjusted to 14 Gold
- Sand Dancer: Base stats changed to 3/2
- Gorgeous Sand Dancer: Base stats changed to 9/6
- Stone Crab: Base stats changed to 3/5
- Giant Stone Crab: Base stats changed to 9/15
- Goblin Engineer: Damage adjusted to 4
- Senior Engineer: Damage adjusted to 8
- Rat King: ★ position adjusted
- Golden Rat King: ★ position adjusted
- Carrion Vulture: Effect changed to +1/+2
- Golden Carrion Vulture: Effect changed to +2/+4
- Deathsinger Hash: Now randomly triggers 1 On-play effect after attacking
- Hash: Now randomly triggers 2 On-play effects after attacking
- Gentle Skunk: Effect adjusted to +2 HP
- Goblin Overseer:
▶ Changed to 1 ★ position
▶ Effect: Grants +8/+8 to ★ position Goblin
- Warband Overseer:
▶ Changed to 1 ★ position
▶ Effect: Grants +12/+12 to ★ position Goblin
- Earth Guardian: Now deals damage to all enemies in 3×3 range
- Brown Drake: Now affects other Dragon-types in same row
- Amber Drake: Now affects other Dragon-types in same row

**Battlefield Adjustments:**
- Serpent Poison Swamp: Now applies 2 stacks of Poison

**Relic Adjustments:**
- Bagged Ooze: Changed to one-time effect (free, no Gold cost)
- Sage's Stone: Now only affects non-locked monsters (right-click locked)

**Performance Optimization:**
- Added 5x speed option for battles

**Bug Fixes:**
- Fixed shopkeeper display errors on specific device models

Patch Notes 0.0.2.5

## Patch Notes 0.0.2.5

**Other Updates:**
- Added English voiceover support
- Added idle voice lines for specific characters during prolonged standby
- Fixed bug where Reserve Area monsters could become hidden in Adventure Mode

Patch Notes 0.0.2.4

## Patch Notes 0.0.2.4

**Quality of Life Improvements:**
- New Hotkeys:
▶ Move all field monsters to For-Sale Area (C)
▶ Move all field monsters/land tiles to For-Sale Area (V)
▶ Sell all items in For-Sale Area (B)
▶ Sell hovered monster in For-Sale Area (G)
▶ Shop Refresh Bell (D)
▶ Rotate/Lock function (T)

**Other Fixes:**
- Fixed Dragon Girl's unlock condition mistranslation on character select screen
(Correct: Purchase 1 Dragon-type Legendary or higher rarity monster)

Patch Notes 0.0.2.3

## Patch Notes 0.0.2.3

**Monster Adjustments:**
- Uru: Rarity changed to Legendary, price reduced by 1 Gold
- Tree Sentinel: Rarity changed to Legendary
- Proud Scarg: Price increased by 2 Gold
- Goblin King: Price reduced by 2 Gold
- Giant Claw Crab: Effect now triggers twice

**Performance Optimizations:**
- Improved skill animation speed for Porcupine

**Other Fixes:**
- Fixed occasional rank point upload failure after Round 16
- Corrected some translation errors

Patch Notes 0.0.2.2

## Patch Notes 0.0.2.2

**Performance Optimizations:**
- Improved battle animations:
- Faster skill animations for:
(Black Crow, Morena, Harsh, Reaper, and other monsters)

**Bug Fixes:**
- Fixed potential crash caused by Rubis
- Fixed crash that could occur with too many Scarg units
- Fixed crash that could occur with too many Anubis units
- Fixed sudden freezing during battles

If you continue to experience freezing or crashing issues, please contact our support team. We greatly appreciate your feedback.