Playtest End Announcement and Thank You Letter!
Thank you! Driftmaster:
This 8-day Playtest has been like an epic battle filled with passion, with the shouts of every Driftmaster still echoing in our ears!
The flames of war ignited on March 15 will temporarily come to a close at 16:00 on March 22, UTC+0. We extend our most heartfelt gratitude to every Driftmaster who participated in our testing!
When the Playtest opened on March 15, we encountered many unexpected challenges. The enthusiasm displayed by everyone exceeded our expectations—Faction slots were fully booked, and character creation faced obstacles. Additionally, the sudden DDoS attacks cast a shadow over the experience for some Driftmaster.
We apologize for the lack of smoothness in gameplay due to some inadequate preparations. This has also provided our team with a valuable lesson, and we must be fully prepared for everyone’s arrival in the future testing plans!
Although there were some unexpected issues, we are excited to see that many players still experienced the passion and fun of Warborne's battles, especially with the love you have provided to us:
The game is banger ngl
im playing from SA
and 0 lag —— Love from itszny
Downloaded the game unpretentiously and it's 4:30 in the morning lol very enjoyable game both in progression and in PvP... There's PvP for all tastes, large scale, small scale, medium scale (open world and arenas).
Everything you do on the map, which opens up the chance of a drop or chest, signals that there is someone doing it for you to go there and kill (or die 😅). ——Love from nelinhooBoss
In general, I really like the project, I like smooth battles and a dynamic map.
For my part, I would like to thank the administration for your responsiveness and the way you treat your project.——Love from Uk1o(Артур)
This has always been our original intention: to allow players around the world to experience the joy of PVP and to engage in battles smoothly until the very end!
Of course, many players have provided us with a wealth of feedback and suggestions! These include, but are not limited to, optimizations for the queue system, balancing adjustments for the Drifters, adjustments to camp capacity, more language support, and much more. We have noted all of these in our notebook! We are currently organizing and planning these changes systematically. For detailed adjustment plans, please pay attention to our upcoming announcements. Trust us, we will serve you a great dish!
Many players have told us: "The testing is almost over. Can’t we give the brothers some resources to enjoy?"
I want to say, of course we can! We will be distributing resources to everyone at 16:00 on March 21,UTC+0
Let’s have an incredibly lavish battle: no worries about drops, endless combination possibilities—everything is up to you!
Thank you once again for your support of our Playtest, Driftmasters!
[h2]ːsteamthisːWe will conduct a large-scale testing of all 6 factions across the entire map in April! Before that, please make sure you add Warborne to your "Wishlist" so you can receive the battle instructions as soon as possible—this massive war feast has limited slots, so be sure to add it to your "Wishlist" to avoid missing out![/h2]
FAQ
● When will the rewards for this testing event be settled, and when will I receive them?The testing event will be settled at 16:00 on March 21,UTC+0. The rewards will be distributed to the same Steam account you used to participate in this test. We will inform you of the specific method and conditions for claiming them in the future!
● Will the data from this test be wiped?Yes, we will delete the data records from this testing session.
This 8-day Playtest has been like an epic battle filled with passion, with the shouts of every Driftmaster still echoing in our ears!
The flames of war ignited on March 15 will temporarily come to a close at 16:00 on March 22, UTC+0. We extend our most heartfelt gratitude to every Driftmaster who participated in our testing!
When the Playtest opened on March 15, we encountered many unexpected challenges. The enthusiasm displayed by everyone exceeded our expectations—Faction slots were fully booked, and character creation faced obstacles. Additionally, the sudden DDoS attacks cast a shadow over the experience for some Driftmaster.
We apologize for the lack of smoothness in gameplay due to some inadequate preparations. This has also provided our team with a valuable lesson, and we must be fully prepared for everyone’s arrival in the future testing plans!
Although there were some unexpected issues, we are excited to see that many players still experienced the passion and fun of Warborne's battles, especially with the love you have provided to us:
The game is banger ngl
im playing from SA
and 0 lag —— Love from itszny
Downloaded the game unpretentiously and it's 4:30 in the morning lol very enjoyable game both in progression and in PvP... There's PvP for all tastes, large scale, small scale, medium scale (open world and arenas).
Everything you do on the map, which opens up the chance of a drop or chest, signals that there is someone doing it for you to go there and kill (or die 😅). ——Love from nelinhooBoss
In general, I really like the project, I like smooth battles and a dynamic map.
For my part, I would like to thank the administration for your responsiveness and the way you treat your project.——Love from Uk1o(Артур)
This has always been our original intention: to allow players around the world to experience the joy of PVP and to engage in battles smoothly until the very end!
Of course, many players have provided us with a wealth of feedback and suggestions! These include, but are not limited to, optimizations for the queue system, balancing adjustments for the Drifters, adjustments to camp capacity, more language support, and much more. We have noted all of these in our notebook! We are currently organizing and planning these changes systematically. For detailed adjustment plans, please pay attention to our upcoming announcements. Trust us, we will serve you a great dish!
Many players have told us: "The testing is almost over. Can’t we give the brothers some resources to enjoy?"
I want to say, of course we can! We will be distributing resources to everyone at 16:00 on March 21,UTC+0
- Eclipsium × 50,000
- Optional · Golden Blueprints × 30
- Optional · Purple Blueprints × 30
- Data Fragments × 3,000
- MOD Core × 30
- T11 Drifter XP Imprints × 30
- T11 Equip XP Imprints × 30
- Exergy × 3,000,000
- Starfall Tokens × 30,000,000
Let’s have an incredibly lavish battle: no worries about drops, endless combination possibilities—everything is up to you!
Thank you once again for your support of our Playtest, Driftmasters!
[h2]ːsteamthisːWe will conduct a large-scale testing of all 6 factions across the entire map in April! Before that, please make sure you add Warborne to your "Wishlist" so you can receive the battle instructions as soon as possible—this massive war feast has limited slots, so be sure to add it to your "Wishlist" to avoid missing out![/h2]
FAQ
● When will the rewards for this testing event be settled, and when will I receive them?The testing event will be settled at 16:00 on March 21,UTC+0. The rewards will be distributed to the same Steam account you used to participate in this test. We will inform you of the specific method and conditions for claiming them in the future!
● Will the data from this test be wiped?Yes, we will delete the data records from this testing session.