6 Factions in Total War - Warborne New Test Update Content Introduction ②
Welcome back, Driftmaster:
Hope you’ve recovered from the last info blast! With the April 24th test ushering in the first total war in Warborne, the breadth and depth of conflict on this chaotic planet are no longer a mere skirmish—you and your Drifters are in for a heap of new content. Remember what you said last time? That’s right, this time we’re rolling out more diverse, more thrilling gameplay experiences!
No more delays—let’s dish out the details. Keeping you waiting isn’t our style!
[h2]Daggers and Treasures: New Changes to Rift Gameplay[/h2]
The treasures of the Edge Sectors aren’t just locked away in Harvester Hubs—beneath the surface, abandoned imperial Rifts still cling to rare resources. In these underground realms where armies can’t tread, Driftmaster will hunt for surprises: precious loot or maybe even a rival Driftmaster...
As one of the standout PvPvE features in Warborne, the Rift gameplay is getting a total overhaul for the April test.
First up, say hello to the brand-new field Rifts. As the Rift owner, you and four teammates will take on bigger, more perilous group Rifts. Naturally, richer rewards await those brave enough to dive in.
Like the old solo Rifts, you can still expose the Rift’s location to snag more powerful weapon blueprints—but this time, your foes are deadlier. Watch out: multiple hostile Driftmasters will band together to infiltrate your Rift, striking when your team’s at its weakest to swipe everything you’ve got.
We thought the original solo Rifts were too “tame.” We wanted an all-out, no-holds-barred fight to the death—so the dangerous Rifts were born.
You won’t have a second to blink. The Rift’s location will be broadcast to all, so brace yourself for the near-certain bloodbath. Let your blade decide if you’re the loser who walks away empty-handed or the victor who claims it all.
[h2]Blood and Glory: A More Complete Veinhold Extraction[/h2]
If the Rifts feel too predictable for your taste, Veinhold Extraction will be right up your alley: snatch treasures in a high-stakes, enemy-filled pressure cooker, then make your escape. In this test, we’re injecting more honor into this mode that Driftmasters can’t get enough of.
Based on your final extraction results, we’ll publicly rank and reward individual participants. Nail an outstanding performance that lands you on the leaderboard, and at settlement, not only will you score personal rewards, but your entire Warband will bask in faction honors for your Veinhold glory. Your actions in the Veinhold will tip the scales of the war!
Plus, for all you Veinhold fanatics, we’re cranking up the frequency of openings: from team-based squad battles on Tuesdays to solo runs on Thursdays and Saturdays. If you live for search-and-extract thrills, you’re free to dive in to your heart’s content.

[h2]All for War: Logistics and Warband Trading System[/h2]
The Total War for the The Forgeheart is set to be a long haul, meaning every faction needs both the charge of warriors and the backbone of logistics. In Warborne’s April test, you’ll get to dive into our trading and logistics systems. We’re making sure they’re just as vital—and that every Driftmaster who pitches in gets equal returns:
● The shiny new Warband trading system is here. In the Warband culture born from nomadic roots, trading ranks up there with war and plunder. In this test, Warbands of all sizes will forge tighter bonds. Warband managers can issue trade requests from the base and set up transport orders with other Warbands. Heads-up: moving goods requires Driftmaster escorts. Guard your precious cargo well—don’t let any “disruptors” crash the party...
Through steady supply trading, earn currency to grow your Warband. Even the smallest Warband can carve out its piece of the The Forgeheart war!
● In the fight for strongholds, no one can deny the worth of war machines—and their makers shouldn’t be sidelined. In this test, all logistics-related war gear will earn contribution points when joining the assault. Even if it just soaks up enemy fire, the Driftmaster who crafted it will still score contribution equal to the damage it takes.
● As a logistics crew, nothing stings more than seeing your Driftmark wrecked on the front lines. That’s why we’ve added Driftmark lockdown mode in this test. Chat with R.A.L.F, wait out a prep period, and your Driftmark will pour all its energy into a shield, making it untouchable—but it’ll lose all combat functions too. The lockdown lifts when the latest war window closes, letting Driftmasters safely funnel resources to their faction without sweating over their prized base.
● And here’s more: we want non-war times to spark some passion too! Driftmark Defense Turrets will switch to peace mode outside war hours, meaning they won’t attack enemies, but your Driftmark can still heal allies! We’re also urging Driftmasters and Warbands to jump into the fray—deploy sentry bots to guard your turf and keep enemy incursions at bay!
Oh, and one more thing! The Warband Pre-Assembly event bonus pool is inching toward $5,000! And I’m betting more of you will push it even higher. Who hasn’t joined yet? Rally your Warband crew and split the cash!
Pre-create your Warband
[h2]Total War Is About to Begin![/h2]
The only thing left for you to do is—make sure you’ve clicked [Request Access] and added Warborne to your wishlist!
The wishlist shapes Warborne’s early success, and it means the world to us. We’re beyond grateful for the support of all you Driftmasters!
Hope you’ve recovered from the last info blast! With the April 24th test ushering in the first total war in Warborne, the breadth and depth of conflict on this chaotic planet are no longer a mere skirmish—you and your Drifters are in for a heap of new content. Remember what you said last time? That’s right, this time we’re rolling out more diverse, more thrilling gameplay experiences!
No more delays—let’s dish out the details. Keeping you waiting isn’t our style!
[h2]Daggers and Treasures: New Changes to Rift Gameplay[/h2]
The treasures of the Edge Sectors aren’t just locked away in Harvester Hubs—beneath the surface, abandoned imperial Rifts still cling to rare resources. In these underground realms where armies can’t tread, Driftmaster will hunt for surprises: precious loot or maybe even a rival Driftmaster...
As one of the standout PvPvE features in Warborne, the Rift gameplay is getting a total overhaul for the April test.
First up, say hello to the brand-new field Rifts. As the Rift owner, you and four teammates will take on bigger, more perilous group Rifts. Naturally, richer rewards await those brave enough to dive in.
Like the old solo Rifts, you can still expose the Rift’s location to snag more powerful weapon blueprints—but this time, your foes are deadlier. Watch out: multiple hostile Driftmasters will band together to infiltrate your Rift, striking when your team’s at its weakest to swipe everything you’ve got.
We thought the original solo Rifts were too “tame.” We wanted an all-out, no-holds-barred fight to the death—so the dangerous Rifts were born.
You won’t have a second to blink. The Rift’s location will be broadcast to all, so brace yourself for the near-certain bloodbath. Let your blade decide if you’re the loser who walks away empty-handed or the victor who claims it all.
[h2]Blood and Glory: A More Complete Veinhold Extraction[/h2]
If the Rifts feel too predictable for your taste, Veinhold Extraction will be right up your alley: snatch treasures in a high-stakes, enemy-filled pressure cooker, then make your escape. In this test, we’re injecting more honor into this mode that Driftmasters can’t get enough of.
Based on your final extraction results, we’ll publicly rank and reward individual participants. Nail an outstanding performance that lands you on the leaderboard, and at settlement, not only will you score personal rewards, but your entire Warband will bask in faction honors for your Veinhold glory. Your actions in the Veinhold will tip the scales of the war!
Plus, for all you Veinhold fanatics, we’re cranking up the frequency of openings: from team-based squad battles on Tuesdays to solo runs on Thursdays and Saturdays. If you live for search-and-extract thrills, you’re free to dive in to your heart’s content.


[h2]All for War: Logistics and Warband Trading System[/h2]
The Total War for the The Forgeheart is set to be a long haul, meaning every faction needs both the charge of warriors and the backbone of logistics. In Warborne’s April test, you’ll get to dive into our trading and logistics systems. We’re making sure they’re just as vital—and that every Driftmaster who pitches in gets equal returns:
● The shiny new Warband trading system is here. In the Warband culture born from nomadic roots, trading ranks up there with war and plunder. In this test, Warbands of all sizes will forge tighter bonds. Warband managers can issue trade requests from the base and set up transport orders with other Warbands. Heads-up: moving goods requires Driftmaster escorts. Guard your precious cargo well—don’t let any “disruptors” crash the party...
Through steady supply trading, earn currency to grow your Warband. Even the smallest Warband can carve out its piece of the The Forgeheart war!
● In the fight for strongholds, no one can deny the worth of war machines—and their makers shouldn’t be sidelined. In this test, all logistics-related war gear will earn contribution points when joining the assault. Even if it just soaks up enemy fire, the Driftmaster who crafted it will still score contribution equal to the damage it takes.
● As a logistics crew, nothing stings more than seeing your Driftmark wrecked on the front lines. That’s why we’ve added Driftmark lockdown mode in this test. Chat with R.A.L.F, wait out a prep period, and your Driftmark will pour all its energy into a shield, making it untouchable—but it’ll lose all combat functions too. The lockdown lifts when the latest war window closes, letting Driftmasters safely funnel resources to their faction without sweating over their prized base.
● And here’s more: we want non-war times to spark some passion too! Driftmark Defense Turrets will switch to peace mode outside war hours, meaning they won’t attack enemies, but your Driftmark can still heal allies! We’re also urging Driftmasters and Warbands to jump into the fray—deploy sentry bots to guard your turf and keep enemy incursions at bay!
Oh, and one more thing! The Warband Pre-Assembly event bonus pool is inching toward $5,000! And I’m betting more of you will push it even higher. Who hasn’t joined yet? Rally your Warband crew and split the cash!
Pre-create your Warband
[h2]Total War Is About to Begin![/h2]
The only thing left for you to do is—make sure you’ve clicked [Request Access] and added Warborne to your wishlist!
The wishlist shapes Warborne’s early success, and it means the world to us. We’re beyond grateful for the support of all you Driftmasters!