1. Warborne Above Ashes
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  3. What We've Been Working On

What We've Been Working On

[p]Hey Driftmasters,[/p][p]It's been a while![/p][p]More than a month has passed since our last war, and I believe everyone reading this has one burning question:[/p][p][/p][p]When will Warborne launch?[/p][p]We have to say, we've been keeping a close eye on the community's concerns about our progress, and we've even seen some... "interesting" rumors floating around. But we feel it's time to give you a clear answer:[/p][h3]Warborne will launch as scheduled in 2025, kicking off a global war! The official launch date will be announced in August![/h3][p][/p][p]To meet this goal, we're working at full throttle to put the final pieces of the puzzle together. Now, let's talk about what we've accomplished recently.[/p][p][/p][h3]What have we been busy with?[/h3][p]As a long-term, live-service game, we have no intention of presenting Warborne to you in a "half-baked" state. Therefore, our recent efforts have been focused on ensuring a high-quality and substantial content pipeline. Specifically, here are a few areas we're working on:[/p][p]Further Polishing Season 1: The first month of war is incredibly important to us. Based on our reviews and summaries of previous tests, we're making the following improvements:[/p]
  • [p]\[Adjustments to the Season-End System]: A brand-new system is on its way. We want to ensure that no matter the size of your Guild, you can be a pivotal force on the battlefield and show off your victories.[/p]
  • [p]\[Combat & Faction Balance]: This one needs no introduction. We are continuously making detailed tweaks to make Warborne fairer and more fun.[/p]
  • [p]\[Queueing Rule Optimization]: Based on feedback and data from the last few playtests, we're further refining the queueing rules. Our goal is crystal clear: to get the strongest Driftmasters into the battle faster.[/p]
[p]All the above is still in progress, and more details will be shared later. If you have any questions, please let us know in the community![/p][p][/p][p]Ensuring Content Quality and Pipeline for Launch. This is even more critical: making sure that after the initial one-month experience, you can seamlessly dive into an even more epic battlefield. This brings us to a rough outline of Season 2:[/p][p][/p][p]About Season 2: We want every day in Warborne to be filled with novelty and challenges. That's why we've recently dedicated most of our energy to developing content for the S2 pipeline. Here is the general plan (please note that specific content is subject to the final version):[/p]
  • [p]S2 will be a season with a distinct theme, expected to last approximately 3 months.[/p]
  • [p]It will be divided into three smaller, month-long sub-seasons, each introducing unique new gameplay and content.[/p]
[p]Please forgive us for not being able to reveal more details just yet, but you will know everything before the horns of war sound for the official launch![/p][p]But don't worry! Before the launch, we will also be rolling out some surprise events for you! Here's a little sneak peek at some of them:[/p][p]Support Events to Help You Join This Interplanetary War:[/p]
  • [p]We are preparing a pre-launch "Call to Arms" event to help you recruit allies and rally your forces![/p]
  • [p]Unlike last time, we've prepared a much richer feast for this event, including tons of physical merchandise, exclusive in-game rewards, and a chance to have your voice heard across the world![/p]
  • [p]Furthermore, we have also prepared an exclusive incentive program for all types of content creators, which will help you become an outstanding Planetary Chronicler![/p]
[p]For future announcements, don't forget to follow our community and add the game to your Wishlist to get all the latest news on Warborne.[/p][p]See you again soon, Driftmasters[/p]