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WILL: Follow the Light News

WILL: Follow The Light Shines at MIX Seattle

[h3]This Friday we had the pleasure of showcasing WILL: Follow The Light at the Media Indie Exchange in Seattle — and we want to thank everyone who stopped by! To those who watched, played our demo, and shared valuable feedback with us — your support means the world. [/h3][p]
[/p][h3]Special thanks to the MIX organizers for the opportunity to present our game at such a wonderful event![/h3][p]
[/p][h3]And of course, thanks to every player around the globe for wishlisting, supporting us, and signing up for playtests — registrations are still open, so don’t miss your chance to join! ⛵[/h3][p]
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New Gameplay Trailer Released & Playtest Sign-Ups Open!

[p]We’re excited to share the newest glimpse of WILL: Follow The Light, revealed today at the Future Games Show!

The new gameplay trailer for WILL: Follow The Light takes you through new, unexplored locations, uncovering fragments of Will’s story and immersing you even more in the mysterious, atmospheric world of the far North.

We’ve been blown away by the support since our gameplay reveal in March. Now we’re excited to take the next step — opening the doors for players to join us in testing key parts of the experience and help shape the journey ahead.

We’re inviting players from all over the world to experience the mechanics, which we’ve worked hard to make as authentic as possible. Playtest sign-ups are now open, and we’d love to hear your feedback to help shape the game.

Join our Discord server now: https://discord.gg/KbEUnJuc2D

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WILL: Follow the Light joins the ChinaJoy x Game Connection INDIE GAME Festival!

[p]We’re excited to share that WILL: Follow the Light has been selected for the ChinaJoy x Game Connection GAME Festival — an event focused on highlighting creative, high-quality indie games with global potential.[/p][p][/p][p]The festival will run this August on Steam and Steam China, bringing our game to a wider international audience.[/p][p][/p][p]Big thanks to the organizers for the opportunity to showcase our debut title to players in China![/p][p][/p][p]谢谢你们的理解与支持![/p][p][/p][p][/p]

Developer Deep Dive — June 2025

[h3]Can a game move you without combat, enemies, or constant deaths? At TomorrowHead Studio, we believe it can.[/h3]

We're working to create a seamless harmony between a realistic visual style – capturing the harsh northern environment – and a deep, emotional story of a father searching for his missing son. Making a game without a HUD or objective markers is a real challenge, but that’s the goal: to make the journey as immersive and authentic as possible.

[previewyoutube][/previewyoutube]

In our new behind-the-scenes video, our Lead Level Designer Eugenia Pavlenko shares the design philosophy behind WILL: Follow The Light.
Watch the full video and let us know what you think – your feedback means everything to us!

Talking to EDGE magazine: How Kojima's work shaped WILL: Follow The Light

[p]We didn’t expect this. [/p][p][/p][p]In the latest issue of EDGE magazine — the same one that covers Death Stranding 2 and features Hideo Kojima — you’ll also find us. WILL: Follow the Light, our debut game, shares a few pages with one of the creators who inspired us to start this journey in the first place.[/p][p][/p][p]We’re not sharing any spoilers here, but the interview with our Founder and Game Director Roman Novikov dives into what WILL is really about: not just walking, not just puzzles, not just mood — but something in between.[/p][p][/p][p]We’re incredibly grateful to EDGE for the opportunity.[/p][p][/p][p]Check out the latest issue.[/p][p]And thanks for following the light with us.[/p]