E3 Hotfix (6-10-25)
Hello to all the gamers,
We are squashin' all sorts of bugs in this patch! I got some more fun updates upcoming soon, but making sure the game is playable is priority #1 right now.
SPOILERS BELOW
Patch Notes:
- Fixed softlock if you get behind FrankenDee while running from it
- Stash achievement triggering early should be fixed
- Touched up Marcelo's sprite artwork
- Kunie dialogue about secret way in dungeon only plays if you enter from main path
- Made Dee less likely to ferk up the route from Shamanka's Hut to Spookum's Knoll
- Text edits
Thanks to allaya'll playin' and spreading news of MLS :)
-Bossy
We are squashin' all sorts of bugs in this patch! I got some more fun updates upcoming soon, but making sure the game is playable is priority #1 right now.
SPOILERS BELOW
Patch Notes:
- Fixed softlock if you get behind FrankenDee while running from it
- Stash achievement triggering early should be fixed
- Touched up Marcelo's sprite artwork
- Kunie dialogue about secret way in dungeon only plays if you enter from main path
- Made Dee less likely to ferk up the route from Shamanka's Hut to Spookum's Knoll
- Text edits
Thanks to allaya'll playin' and spreading news of MLS :)
-Bossy