Update Log V1.0.28
[p]Updates[/p]
- [p]Orange Headphones can now be dismantled.[/p]
- [p]Added indicator display when the player is injured.[/p]
- [p]Removed the footstep sound of dogs.[/p]
- [p]Reduced the Energy and Hydration values provided by Poop.[/p]
- [p]Added another construction site in the base to prevent players from getting stuck inside rooms.[/p]
- [p]Slightly reduced the damage of Storm Creatures.[/p]
- [p]In Motion Sickness-Friendly Mode, removed the camera movement when leaving the base.[/p]
- [p]Mad Bombers now have a chance to drop other cellar keys.[/p]
- [p]Reduced the durability consumption of Small Energy Bullets, Enhanced Small Energy Bullets, and Large Energy Bullets.[/p]
- [p]Monster: Storm? now inflicts a “Shatter” effect.[/p]
- [p]Fixed lag issues caused by mining machines.[/p]
- [p]Fixed an issue where the Sniper Trial quest requirements do not match its description after the last update.[/p]
- [p]Fixed a bug where the MCXspear blueprint incorrectly appeared in the Recipe Collection even when it was locked.[/p]
- [p]Fixed an issue where the Standard Bullet (MAG) crafting recipe used a deprecated item.[/p]
- [p]Fixed an abnormal amount of ornaments appearing in the sewers.[/p]
- [p]Fixed an issue where weapon attachments were lost when disassembling guns.[/p]
- [p]Guns with Armor Penetration will now display their Penetration Level.[/p]
- [p]We're trying to fix the issue where reloading caused ammo to become “-1.” If you still encounter this, please send us your save file — thank you very much![/p][p]Save file: %appdata%/../locallow/teamsoda/duckov[/p][p]DM @DucklingTony in Discord or Email us: [email protected][/p]