1. Banquet for Fools
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  3. Update 1.35

Update 1.35

[h2]Additions:[/h2]
[ ] Defend Stance can result in a jump back if well-timed
[ ] NPCs/Companions route backwards in combat to continue facing their targets
[ ] Defend jump back added for companions
[ ] Defend jump back added actions to avoid attacks now optional for some enemies, given to foxes, Skilpi, melee-weapon bandits and imp rats
[ ] Added functionality for companions to avoid enemy special attacks and AOE attacks

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[h3]Additions for Foxes[/h3]
[ ] Foxes have charge attack (damage to anyone it charges through/near on path)
[ ] Foxes work in packs with leader (denoted by crown)

-> bonuses to leader
-> bonuses to all foxes under the leader
-> all foxes under the leader prioritize the leader's target (like your Mark action)
-> killing the leader has foxes attack free-for-all
-> after the leader's death, the first fox in the remaining group to get enraged is elevated to the new leader

[h3]Additions for Poison Greva[/h3]
[ ] Added new greva attack - poison pool (lobs poison ball with tiles at landing)
[ ] Added new greva attack - poison beam (poison tiles that cascade in a cone in front of them)

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[h2]Changes:[/h2]
[ ] Outline changed to bracket to fix depth graphics issues
[ ] Gold shroomers cast mushroom wall less often

[hr][/hr]

[h2]Fixes:[/h2]
[ ] Fixed crash that could happen with multi-hand
[ ] Bow multi-target raycasting issues
[ ] Fixed bug where you could pick up item that doesn’t exist off ground
[ ] Fixed bug where if you target an object, you will continue to target that object even if you select a character after that
[ ] Imp enemy collider fixed and can be clicked on
[ ] Fixed a vase that couldn’t be clicked on in tomb (room with two levers)
[ ] Fixed bug where you couldn’t open combat dome while hovering over interactive object

Thanks everyone! Additional patches happening this week for some remaining issues we wanted to resolve as well as some prioritized fixes/changes you all have suggested recently! This will be followed by the 1.5 Dryad content update, balance and existing content is in a much better place for that now.
Have a nice week!