Patch 1.398
Just wanted to get a quick fix in for some of the issues we were hearing about (thanks to everyone who reported!) - as well as the interior local map addition. The auto-map isn't retroactive, but if you explore and use the exit passages again these will be revealed on the local tab.
[h3]Content Additions[/h3]
~ Underground maps for caves and tombs (does not show progress made in previous builds)
[h3]Fixes[/h3]
~ Fixed issue where mushroom spell from gold shroomers was causing pathfinding to break
~ Fixed some issues with companion AI when breakable objects are present during combat
~ Fixed an issue with fauna spells where spawns were not always colliding registering damage
~ Fixed bug where you couldn’t jump back from incoming pounce attacks
~ Fixed several graphics and collision issues in Cave map
~ Female robber model feet missing visual fixed
Have a nice weekend everyone!
[h3]Content Additions[/h3]
~ Underground maps for caves and tombs (does not show progress made in previous builds)
[h3]Fixes[/h3]
~ Fixed issue where mushroom spell from gold shroomers was causing pathfinding to break
~ Fixed some issues with companion AI when breakable objects are present during combat
~ Fixed an issue with fauna spells where spawns were not always colliding registering damage
~ Fixed bug where you couldn’t jump back from incoming pounce attacks
~ Fixed several graphics and collision issues in Cave map
~ Female robber model feet missing visual fixed
Have a nice weekend everyone!