Patch 1.52
[h2]Fixes[/h2]
~ Fixed bug where Inventory boxes weren’t showing darkened backgrounds when hovering over them
~ Added: Real date and time into save text *for any new saves
~ Fixed bug with Pavura animation where he jittered when during first animation vignette
~ Fixed typo with intercessions game feed message
~ Fixed shadow issue on stones outside tomb
~ Added Spear/Shield animation set for Yeti
~ Fixed bug with the possessed children where they weren’t attacking correctly if you stun them and then rest for 24 hours and they wake up
~ Can finish possessed children quest with just turning in the three rings
[h2]Controllers[/h2]
Note: Controller use is still undergoing bug fixing and UX improvements, there will be a few more updates before it’s complete for 1.6. This update largely focused on menu/UI improvements and those are available for feedback. In the next few updates we’ll be updating gameplay UX, continuing to fix bugs, and look into Steam Deck support!
~ Fixed bug with controller where you couldn’t exit spell casting mode
~ Game feed can be scrolled with R1 trigger
~ L1 trigger correctly shows item label status
~ Fixed issue with spell list where you could start moving around docks instead of spell list
~ Updated character creation for improved controller UX
~ Yellow box and icon around current interactable makes it easier to see where you are in a menu
~ Increased size of text with control scheme at bottom of menus
~ Improved keyboard UX
~ Fixed issues with spellcrafting menu not being after to confirm drawing
~ Updated scroll fields in spellcrafting menu to move as you scroll down list items
~ Updated options menu navigation for better UX
~ Fixed issue where you couldn’t get to the fullscreen button
~ When changing to controller, control scheme immediately shows in options menu and you are able to pan between menus
~ Fixed some bugs with placing pins on the map menu and updated controls text to make options more obvious
~ Updated UX for intercessions menu
~ Note for blacksmith: bug is occurring where he can only repair items in the bag
~ Fixed issues with minstrel’s shop where first list items did not always start highlighted
~ Fixed bug with stack splitting menu where split items did not show up in bag
~ Fixed issue with rest menu where you couldn’t use blankets
~ Fixed bug where Inventory boxes weren’t showing darkened backgrounds when hovering over them
~ Added: Real date and time into save text *for any new saves
~ Fixed bug with Pavura animation where he jittered when during first animation vignette
~ Fixed typo with intercessions game feed message
~ Fixed shadow issue on stones outside tomb
~ Added Spear/Shield animation set for Yeti
~ Fixed bug with the possessed children where they weren’t attacking correctly if you stun them and then rest for 24 hours and they wake up
~ Can finish possessed children quest with just turning in the three rings
[h2]Controllers[/h2]
Note: Controller use is still undergoing bug fixing and UX improvements, there will be a few more updates before it’s complete for 1.6. This update largely focused on menu/UI improvements and those are available for feedback. In the next few updates we’ll be updating gameplay UX, continuing to fix bugs, and look into Steam Deck support!
~ Fixed bug with controller where you couldn’t exit spell casting mode
~ Game feed can be scrolled with R1 trigger
~ L1 trigger correctly shows item label status
~ Fixed issue with spell list where you could start moving around docks instead of spell list
~ Updated character creation for improved controller UX
~ Yellow box and icon around current interactable makes it easier to see where you are in a menu
~ Increased size of text with control scheme at bottom of menus
~ Improved keyboard UX
~ Fixed issues with spellcrafting menu not being after to confirm drawing
~ Updated scroll fields in spellcrafting menu to move as you scroll down list items
~ Updated options menu navigation for better UX
~ Fixed issue where you couldn’t get to the fullscreen button
~ When changing to controller, control scheme immediately shows in options menu and you are able to pan between menus
~ Fixed some bugs with placing pins on the map menu and updated controls text to make options more obvious
~ Updated UX for intercessions menu
~ Note for blacksmith: bug is occurring where he can only repair items in the bag
~ Fixed issues with minstrel’s shop where first list items did not always start highlighted
~ Fixed bug with stack splitting menu where split items did not show up in bag
~ Fixed issue with rest menu where you couldn’t use blankets