Patch 1.84
[h3]Updates:[/h3]
<> Attack speed is averaged between both weapons if using multihand
<> Added functionality for the West Ruins fort lookout to attack if you get too close on his path
<> Lookout’s warning is saved so it does not happen after saving/loading (for new playthroughs)
<> Updated incorrect quip that characters say near lookout path
<> Summons leave form up circle to attack when party leader leaves circle
<> Your guards now updated to check stamina before pinning
<> Companions that wake up after combat ends have less health than those resurrected during combat
[h3]Interface:[/h3]
<> Repairing armor and weapons now updates stat grid immediately to show accurate dmg/armor number
<> Skill progress bars more prominent in Character Sheet
[h3]Changes:[/h3]
<> Ring from dryads gives +1 to pagan potency as well as Fauna resist
[h3]Fixes:[/h3]
<> Fixed NPCs moving out of your way and apologizing while you are sneaking
<> Fixed enemies looking at you while you are sneaking if seen already
<> Fixed bug where Form Up! visual could disappear after saving
<> Fixed bugs with using spell scrolls outside of combat
<> Fixed some issues with spellbook functionality on action bar
<> Inaccurate targeting outlines are removed during rally attacks
<> Fixed bug where form up circle was breaking when summons left
<> Fixed sound bug proximity while combat was happening
<> Fixed an issue where charging enemies near walkable water areas could send them through water
<> Fixed bug where weapon durability was not affecting damage number in stat grid
<> Fixed incorrect specular lighting on new weapons
<> Fixed bug where elyxir shards went through ground
<> Attack speed is averaged between both weapons if using multihand
<> Added functionality for the West Ruins fort lookout to attack if you get too close on his path
<> Lookout’s warning is saved so it does not happen after saving/loading (for new playthroughs)
<> Updated incorrect quip that characters say near lookout path
<> Summons leave form up circle to attack when party leader leaves circle
<> Your guards now updated to check stamina before pinning
<> Companions that wake up after combat ends have less health than those resurrected during combat
[h3]Interface:[/h3]
<> Repairing armor and weapons now updates stat grid immediately to show accurate dmg/armor number
<> Skill progress bars more prominent in Character Sheet
[h3]Changes:[/h3]
<> Ring from dryads gives +1 to pagan potency as well as Fauna resist
[h3]Fixes:[/h3]
<> Fixed NPCs moving out of your way and apologizing while you are sneaking
<> Fixed enemies looking at you while you are sneaking if seen already
<> Fixed bug where Form Up! visual could disappear after saving
<> Fixed bugs with using spell scrolls outside of combat
<> Fixed some issues with spellbook functionality on action bar
<> Inaccurate targeting outlines are removed during rally attacks
<> Fixed bug where form up circle was breaking when summons left
<> Fixed sound bug proximity while combat was happening
<> Fixed an issue where charging enemies near walkable water areas could send them through water
<> Fixed bug where weapon durability was not affecting damage number in stat grid
<> Fixed incorrect specular lighting on new weapons
<> Fixed bug where elyxir shards went through ground