๐ฟ๐ท๐ฟ Patch 7.2
[h2]๐ธ UI [/h2]
๐ฑ Fixed a bug preventing drawing on the map when too close to the right side of a pinned text note
๐ฑ Updated description for Vine Rug to hint to temporary nature
๐ฑ Fixed an issue with the form up circle leaving its directional arrow behind while creating it while running
๐ฑ Guards without spellbooks assigned to them can no longer create pagan spells
๐ฑ Fixed a graphics issue with revealed areas on the Invimona map where white lines could appear on edges
๐ฑ Fixed an issue with spell scrolls not showing up in HUD instantly after being equipped
๐ฑ Fixed a conversation issue with the menestral in dura mare with one of the guards chiming in when they shouldnโt
[h2]๐ธ Maps [/h2]
๐ฑ Fixed issue with ambushes in Dura Forest getting skill check and playing sound but no wolves appearing
๐ฑ Fixed issue with ambush in Stonebridge getting skill check and playing sound but no bakkas appearing
[h2]๐ธ Balancing [/h2]
๐ฑ your flying companions will be less cautious and fly over hazardous spell tiles (like how normal flying creatures react to these)
๐ฑ While trapped in a vine prison spell effect, the Leader and Support guards can no longer charge out, rally attack, or be added onto a combo rally attack
[h2]๐ธ Gameplay [/h2]
๐ฑ fixed an issue where npcs were not getting teleported off the vines when they went away
๐ฑ Fixed an issue that allowed a guard to charge a target over shallow water
๐ฑ fIxed some issues that could occur while changing maps during combat
๐ฑ fixed issue where guardโs move speed when in groups and mobile form up not taking negative modifiers into account
๐ฑ fixed an issue with support guards smoothing out pathfinding through small holes in wall colliders
๐ฑ fixed a visual issue where oar positions could be saved to memory and temporarily stay behind on save/load
[h2]๐ธ Form-Up! [/h2]
๐ฑ Mobile form up now averages speed among group, like outside combat
๐ฑ form up circle can expand up to 25 tiles in size to account for parties with more summons. After 9 characters a new blob of the circle will be added for each new support companion
๐ฑ fixed issue with form up circle where single nodes could get disconnected
๐ฑ fixed bug where summoning/charming ally while form up circle is active would not trigger them to join circle immediately
๐ฑ Fixed a bug preventing drawing on the map when too close to the right side of a pinned text note
๐ฑ Updated description for Vine Rug to hint to temporary nature
๐ฑ Fixed an issue with the form up circle leaving its directional arrow behind while creating it while running
๐ฑ Guards without spellbooks assigned to them can no longer create pagan spells
๐ฑ Fixed a graphics issue with revealed areas on the Invimona map where white lines could appear on edges
๐ฑ Fixed an issue with spell scrolls not showing up in HUD instantly after being equipped
๐ฑ Fixed a conversation issue with the menestral in dura mare with one of the guards chiming in when they shouldnโt
[h2]๐ธ Maps [/h2]
๐ฑ Fixed issue with ambushes in Dura Forest getting skill check and playing sound but no wolves appearing
๐ฑ Fixed issue with ambush in Stonebridge getting skill check and playing sound but no bakkas appearing
[h2]๐ธ Balancing [/h2]
๐ฑ your flying companions will be less cautious and fly over hazardous spell tiles (like how normal flying creatures react to these)
๐ฑ While trapped in a vine prison spell effect, the Leader and Support guards can no longer charge out, rally attack, or be added onto a combo rally attack
[h2]๐ธ Gameplay [/h2]
๐ฑ fixed an issue where npcs were not getting teleported off the vines when they went away
๐ฑ Fixed an issue that allowed a guard to charge a target over shallow water
๐ฑ fIxed some issues that could occur while changing maps during combat
๐ฑ fixed issue where guardโs move speed when in groups and mobile form up not taking negative modifiers into account
๐ฑ fixed an issue with support guards smoothing out pathfinding through small holes in wall colliders
๐ฑ fixed a visual issue where oar positions could be saved to memory and temporarily stay behind on save/load
[h2]๐ธ Form-Up! [/h2]
๐ฑ Mobile form up now averages speed among group, like outside combat
๐ฑ form up circle can expand up to 25 tiles in size to account for parties with more summons. After 9 characters a new blob of the circle will be added for each new support companion
๐ฑ fixed issue with form up circle where single nodes could get disconnected
๐ฑ fixed bug where summoning/charming ally while form up circle is active would not trigger them to join circle immediately