Patch 1.185
[h2]Combat update:[/h2]
* Attack dome can open at any time to pause the game
We're testing this to see how folks feel about it. The difference of being able to open the dome at the right moment when your action bar fills with spam clicking compared to being able to open at any time but not perform an action, but allowing you to assess your crew.
light queuing like using consumables from the HUD coming later in either case
[h2]Fixes:[/h2]
* Fixed issue with arrow rotation
* Fixed graphical bug with arrows and blood underground showing black instead of correct color
* Fixed various collision issues in Forten Lazure map
* Fixed various graphics issues in Forten Lazure map
* Fixed stall that could happen if opening character sheet while NPC is quipping
* Some enemies will begin to respawn/be replaced after a few days of being wiped out, (XP gain of these reduced by 25% each respawn/replacement)
UI:
* Moved down quip boxes that are close to top of screen
* Fixed some issues with stunned bandits/robbers portraits missing or overlapping with companion portraits
[ ! ] There was a hotfix patch after 1.185 that just included a water visual error for the Forten Lazure map making areas you can water-walk less obvious, corrected in 1.1851
Hope everyone has a chill weekend!
* Attack dome can open at any time to pause the game
We're testing this to see how folks feel about it. The difference of being able to open the dome at the right moment when your action bar fills with spam clicking compared to being able to open at any time but not perform an action, but allowing you to assess your crew.
light queuing like using consumables from the HUD coming later in either case
[h2]Fixes:[/h2]
* Fixed issue with arrow rotation
* Fixed graphical bug with arrows and blood underground showing black instead of correct color
* Fixed various collision issues in Forten Lazure map
* Fixed various graphics issues in Forten Lazure map
* Fixed stall that could happen if opening character sheet while NPC is quipping
* Some enemies will begin to respawn/be replaced after a few days of being wiped out, (XP gain of these reduced by 25% each respawn/replacement)
UI:
* Moved down quip boxes that are close to top of screen
* Fixed some issues with stunned bandits/robbers portraits missing or overlapping with companion portraits
[ ! ] There was a hotfix patch after 1.185 that just included a water visual error for the Forten Lazure map making areas you can water-walk less obvious, corrected in 1.1851
Hope everyone has a chill weekend!