1. Banquet for Fools
  2. News
  3. Patch 1.25

Patch 1.25

[h2]Additions:[/h2]

~ Added Status Effect legend to tips menu
~ Can close tips menu, spellcrafting menu and forfeits menu with Escape
~ Cloaked Skilpe are more aggressive with casting fauna spells

[h2]Adjustments:[/h2]

~ Increased speed of bound Greva followers
~ Updated party dialogue vignettes for Yeti so that the head isn’t cropped out
~ Range users do not try to punch with Unarmed skill unless skill is greater than 50
~ Grave Keepers and ghosts will not follow you as you leave maps
~ Updated association for Remus and the guards in Abandoned Farm camp so that they will not spawn Exile Island turn-in dialogue if you have stunned felons

[h2]Fixes:[/h2]

~ Fixed bug with Float spell not staying below feet
~ Fixed visual error when casting party targeted spells where the leader companion did not get outline and looked like they couldn’t be selected
~ Fixed a bug with vignette inside character sheet where wrong background could show for the peddler after talking to the minstrel
~ Killing a stunned felon removes their portrait from Exile list and you will be unable to turn them in
~ Fixed some collision issues with Forten Lazure map
~ Fixed tree interaction errors in Forten Lazure map
~ Fixed grass clipping visual bug in caves
~ Fixed issue where incense cloud could remain behind between saving and loading or switching scene
~ Fixed bug with patching armor that allowed repair amount to go higher than armor’s max durability~ Fixed bug where Raven and Bat did not always appear when combat starts

[h2]UI:[/h2]

~ Fixed missing period in song descriptions
~ Song description when clicked from dock shows remaining procs needed for song to play
~ Removed misplaced text in horn songs (chance to resist every 3 seconds)
~ Fixed some text errors in description hovers for weapons and ruleset explanations
~ Fixed calculation visual error with tracking sensitivity, searching sensitivity, repair
~ Fixed issue where chat box becomes unselected after opening and you have to click it again
~ Fixed soft lock that could occur while closing the inventory while dragging an item around