Patch 1.281
[h2]Adjustments[/h2]
~ Updated pots of food to not give rally bars, just spirt and health
[h2]Fixes[/h2]
~ Fixed some bugs with pathfinding where NPCs could pop to new position while fleeing
~ Fixed some issues with pathfinding where characters stand too close to other characters
~ Fixed issue where item labels inconsistently return when the game is saved and loaded
~ Fixed graphics error where elyxir vials were black underground
~ Fixed issue in Abandoned Farm where bottom right area of the map started off revealed in Fog of War
~ Fixed several collision issues and graphics issues in the Forten Lazure map
~ Fixed several collision issues and graphics issues in the Abandoned Farms map
[h2]Character Sheet Fixes[/h2]
~ Fixed bug introduced in 1.27 where extended ruleset was cut off and skill progress did not show number
~ Fixed issue where taking off armor caused jewelry effects to stack
~ Fixed text issue with damage calculation where it was showing that you do 0-0 damage if your weapon durability hits 0
~ Updated pots of food to not give rally bars, just spirt and health
[h2]Fixes[/h2]
~ Fixed some bugs with pathfinding where NPCs could pop to new position while fleeing
~ Fixed some issues with pathfinding where characters stand too close to other characters
~ Fixed issue where item labels inconsistently return when the game is saved and loaded
~ Fixed graphics error where elyxir vials were black underground
~ Fixed issue in Abandoned Farm where bottom right area of the map started off revealed in Fog of War
~ Fixed several collision issues and graphics issues in the Forten Lazure map
~ Fixed several collision issues and graphics issues in the Abandoned Farms map
[h2]Character Sheet Fixes[/h2]
~ Fixed bug introduced in 1.27 where extended ruleset was cut off and skill progress did not show number
~ Fixed issue where taking off armor caused jewelry effects to stack
~ Fixed text issue with damage calculation where it was showing that you do 0-0 damage if your weapon durability hits 0