1. Banquet for Fools
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Banquet for Fools News

Patch 1.21

[h2]Adjustments[/h2]

~ Tutorial tips have to be manually clicked out of so they are harder to miss

[h2]Fixes[/h2]

~ Viorica haș correct Multi-Hand skill points in Act 1
~ Remove second checkpoint save in Pavura’s office in intro
~ Fixed bug with Mihal’s first dialogue where it ends abruptly after selecting “A few foxes will not slow us down” after clicking through dialogue in particular order
~ Fixed an issue where interrupting a companion action with exiting could result in them stuck in place and only be able to spin in a circle instead of move or use an action

[h2]UI[/h2]

~ Fixed text error that showed Quick attacks as Light attacks

Update 1.2: Introducing Balance Updates

More balance info for 1.2+ here:
https://steamcommunity.com/app/3172700/discussions/0/4699035108381133464/

[h2]Balance Adjustments:[/h2]

~ Hitting an enemy with Dazed ailment grants Harmony bonus (decreases action bar time for short duration)
~ Increased rate at which wildlife drops fangs/scales/fur/nails
~ Companions prioritize attacking enemies with Dazed ailment to increase damage output

[h2]Adjustments:[/h2]

~ If backline range users run out of ammunition they will kite instead of trying to punch (unless that have > 50 points in Unarmed skill)
~ Added new status icons for max health increase or decrease and light attacks only (from some darts)
~ Added critical attack ailment (Dazed) icon (lightning bolt) and confusion stars over head
~ Increased Dazed ailment time length
~ Ghosts had been "jumping" away from incense and instead now slide back from center of incense lantern with the knockback effect


[h2]Fixes:[/h2]

~ Game feed doesn’t refresh on load
~ Rally bonuses from amphoras and pots remain through saving and loading and combat ending
~ Fixed bug where you cannot click on hud after loading new game in the middle of character creation
~ Inter-party dialogue about reporting stunned felons for Exile Island is only shown once
~ Fixed bug where multi-hand second hit and extra target hits were multiplying rally meter bonus
~ Fixed an issue where a player can attack barrels and other inanimate objects during a pause when the action bar wasn't full, resulting in some movement bugs.

[h2]Art Fixes:[/h2]

~ Background window in Pavura's office not getting shadowed (dark horizon line) in his vignette

Patch 1.1931

[h2]Additions:[/h2]

~ Forten Lazure blacksmith now sells mortar and pestle

[h2]Fixes:[/h2]

~ Fixed bug where gem merchant grinding resulted in an error
~ Fixed an inventory issue that could occur after trying to sell a spellbook to the peddler

Patch 1.193

[h2]Fixes:[/h2]

~ Fixed inconsistency where status effects sometimes left companion when they are knocked out
~ Fixed issue with persisting status effects like Cafera and Ghost Fatigue
~ Fixed bug with stack size not decreasing in belt items when taking an amphora in inventory
~ Fixed bug where stack size does not decrease in pocket wheel when taking amphora
~ Starting formation adjusted for range users with a silver token in their weapon

~ Fixed an bug with giving companions items after Character Creation that was introduced in 1.19

[h2]Art:[/h2]

~ Fixed a graphics error with the water in Forten Lazure

Patch 1.192

[h2]Fixes: [/h2]
~ fixed issue where item shelf life wasn’t showing on details card for equipped belt items
~ fixed bug that could occur in peddler window where purple boxes without items could appear
~ fixed ground items lists sometimes not showing border
~ fixed a bug with multiple item swaps from equipment to bag allowing items to stack on top of each other
~ fixed issue with peddler where you can purchase an item multiple times if you drag it onto two existing items
~ fixed an issue with peddler where items will not show up in their cart again even though two days have not passed
~ Fixed an issue with peddler where you can drag item onto your portrait to surpass paying for it

[h2]UI: [/h2]
~ Fixed issue where single items incorrectly show a false stack size of 26 in wheel