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Banquet for Fools News

🌲 Update 5.05

🌲 Update 5.05

[h2]🎨 Visuals [/h2]

🌱 Gargoyle shows up accurately in northern lighthouse above Aven Dura
🌱 Additional fog of war vantage points added on numerous high banks in the new maps
🌱 Fixed some visual anomalies in the northern lighthouse map
🌱 Fixed some floor collider accuracy in Aven Dura interiors
🌱 Added to forest terrain surrounding the Aven Dura town, fixed some modeling around town
🌱 Fixed a layering issue that could occur in the wolf encounter where guards could appear closer to the action than they should during the ending cinematic

[h2]🌸 UI [/h2]

🌱 Fixed an issue with some stackable items not being able to be stacking as expected
🌱 Fixed an issue when using the field assembly kit to create arrows/vials/rivi wraps not having the expected results
🌱 Fixed some grammar for the plural ‘volling’
🌱 Fixed Physical Damage for ranged weapons, these now add equipment and ammunition type to formula as expected
🌱 Boro now can accept the Licech drug into its pack
🌱 Fixed bug with small shields and large shields not showing the correct armor utilization
🌱 Fixed some grammar for the plural ‘volling’

[h2]🌸 Adventuring [/h2]

🔊 New versions of the volling voices as we continue adjustments/mixing
🌱 Fixed a walkable area in Garnet Bay where a guard could jump onto their own little island after getting off their boat
🌱Additional creatures added in traveling maps around the forest/town
🌱 Some new quips for merchants!
🌱 Fixed a broken map exit from Aven Dura to Northern Pass

[h2]🌸 Gameplay [/h2]

🌱 10 new accurate sound maps have been added for Aven Dura and surrounding islands for walking and equipment to react to
🌱 Possible fix for issue where boro stats were multiplied x10
🌱 Fixed issue where saving in Lazure Caves with boro in your party could bag data to be removed
🌱 Fixed some issues with pathfinding support guards in shopping areas
🌱 fixed issue with dryad’s frog challenge where getting knocked down by jumping frog didn’t result in game end until being run over by a green frog
🌱 Fixed an issue where some NPCs/support guards could remain in an assist mode after combat ends, visualized by the little halo above their head - combat ends now check for this

🔥 Patch 5.04

Quick fix for the forest, thanks for the report!

[h2]🌸 Gameplay [/h2]
🌱Fixed game freeze that occurred after rescuing all the Dura Guards

[h2]🌸 Balancing [/h2]
🌱Some adjustments for enemy behaviors in forest encounter

🌲 Patch 5.03

[h2]🌙 Demo [/h2]
🌱Updated the demo with some of the recent fixes, quality of life features and new music

[h2]🌙 Additions [/h2]
🌱Improved combat behaviors of the [redacted] wolf encounter
🌱Added Lachovinan urns to forest dungeon
🌱Added some lights to new interior scenes for better clarity
🌱Fixed missing wolf corpse piles

[h2]🌸 UI [/h2]
🌱Rivi wrap ammunition now have larger stack sizes
🌱Fixed a situation that could occur when chatting with the flower that gave it the wrong name
🌱Fixed an issue when kicking an interactable object when you have the Kick Pummel technique causing an issue where your character might hop around for a minute. They're just so excited

[h2]🌸 Balancing [/h2]
🌱Adjusted XP given from the wolf variations

Patch 5.02

[h2]🎨 Visuals [/h2]
🌱Wolf blood mask is now showing correctly
🌱If another NPC gets involved in a trainer’s conversation you can still train as expected when clicking the button and the dialogue vignette will correctly show the trainer again
🌱Fixed an issue with the Pavura’s guards backtracking during cinematic

[h2]🌸 UI [/h2]
🌱Fixed bug where a Lachovinian dagger wasn’t showing description and weight

[h2]🌸 Adventuring [/h2]
🌱Fixed an issue when slugging it out with Dragos if you attempt it more than once and were carrying an off-hand weapon
🌱Immanuela’s captured Vol forest patch now shows up and provides rapid Spirit regen as expected
🌱Lachovinian water pump now shows splashes in immediate pipe when cranked on
🌱Water pipe splashes now brighter
🌱Changed damage output of bone vomit wave

[h2]🌸 Maps [/h2]
🌱Fixed the most northwestern garden gate that you could get through without unlocking by click-to-move specifically

[h2]🌸 Gameplay [/h2]
🌱Updated Act 1 combat to play correct soundtrack
🌱Fixed bug where arrows, vials, stones and components were not showing correct stack size at monger stalls when first arriving to a new map
🌱Fixed bug with buying items where bartering discount was being applied before multiplying for stack size, creating a cost disparity when buying in bulk

🌲 Patch 5.01

Some additions and fixes that didn't make it into 5.0.
[h2]🌸 Audio [/h2]

🌱 Added the combat track starts and finishers to the new tracks for smoother transitions

[h2]🎨 Visuals [/h2]

🌱 All operating systems (except steam deck) now use the vp8 video codec
🌱 Fixed an issue with new video codec not looping correctly on the main menu
🌱 Fixed an issue where critters were moving up hills goofy
🌱 Fixed a visual bug with water foam in Forest Ruins map
🌱Large wolf no longer drops ribcage when dead
🌱 fixed graphics issue in the Aven Dura shopping area


[h2]🌸 UI [/h2]
🌱Summon Red Bird song now has unique icon
🌱Fixed grammar when picking up a single emerald from crashing into a barrel at sea
🌱Fixed issue with Rivi-Wrap leafs that were made with the field kit not being stackable with ones purchased
🌱Updated the Parry Technique text to be more accurate with the base being 40%
🌱Fixed text in Tranfuson effect spell description
🌱Fixed an issue where double pressing ESC to leve the level up menu would result in the hud not showing correctly
🌱 Fixed an issue with some NPCs who sell things from dialogue having quip boxes not display text during their vignettes
🌱 Fixed an issue with respeaking to Vaha when asking for Intercessions

[h2]🌸 Balancing [/h2]
🌱 Tuned combat behaviors and power of some of the wolves


[h2]🌸 Gameplay [/h2]
🌱Fixed issue that could occur after competing with the logger
🌱Fixed bug where summoned creatures exited boat into the water
🌱Fixed rotation for flutes during song playing
🌱Immanuela the bone pagan in Aven Dura heals for cheaper and gives Vol’s Healing buff
🌱 Fixed bug with vine-wall casting pagan in Lighthouse map where saving wasn’t possible even after combat ended
🌱 Can send Sorana (the pagan) to Exile Island