Update 1.5 on the Testing Branch!
Hello! We have a few more things we were looking to include in 1.5, but have this up on the testing branch for the moment if you want to say hello to the new underground neighbors.
Password for this in the Steam beta branch is: BfFTestingBranch
The spore forests act as quest hubs for the dryad faction, and their local residents below Forten Lazure have new quests and rewards for you!
We'll have more detailed notes, a video, and additional weapons and items included with 1.5 on the main branch, but this includes all the dryad content.
[hr][/hr]
A very warm thanks to everyone who submitted artwork for the contest! Seriously, look at this stuff, you guys are awesome:
https://steamcommunity.com/app/3172700/discussions/4/
We'll be starting the poll for user voting along with the main branch 1.5 update announcement early next week. I think I locked that forum correctly, in any case submissions are now closed for it.
[hr][/hr]
It's always a treat to be able to chat with Shane Stacks and he had invited us onto his podcast a while back and it went live recently!
https://shaneplays.com/banquet-for-fools-crpg-hannah-joseph-williams-podcast/
[hr][/hr]
1.5 testing branch notes:
[h2]New Content[/h2]
~ New quests and NPCs added to spore forest in the caves map
1.5
[h2]Updates[/h2]
~ Updated animations for Yetis for polearms, shield+onehanded and dual-wielding polearms
[h2]Fixes[/h2]
~ Fixed bug where stunned NPCs do not remain in position they were stunned in
~ Fixed issue where sometimes stunned enemies have extra items when they wake up (will not work for stuns in previous versions)
~ Fixed issue where sometimes exile island badge portraits were not displaying correctly
~ Fixed a bug with Yeti character creation and the berserker archetype
~ Fixed a graphics issue with the pre-rendered backgrounds near the tomb
~ Fixed an issue where quips show wrong text after long gameplay session
~ Fixed a bug where starting a quest with a timed element at the end of the day could trigger time length to be 24 hours longer than expected
Password for this in the Steam beta branch is: BfFTestingBranch
The spore forests act as quest hubs for the dryad faction, and their local residents below Forten Lazure have new quests and rewards for you!
We'll have more detailed notes, a video, and additional weapons and items included with 1.5 on the main branch, but this includes all the dryad content.
[hr][/hr]
A very warm thanks to everyone who submitted artwork for the contest! Seriously, look at this stuff, you guys are awesome:
https://steamcommunity.com/app/3172700/discussions/4/
We'll be starting the poll for user voting along with the main branch 1.5 update announcement early next week. I think I locked that forum correctly, in any case submissions are now closed for it.
[hr][/hr]
It's always a treat to be able to chat with Shane Stacks and he had invited us onto his podcast a while back and it went live recently!
https://shaneplays.com/banquet-for-fools-crpg-hannah-joseph-williams-podcast/
[hr][/hr]
1.5 testing branch notes:
[h2]New Content[/h2]
~ New quests and NPCs added to spore forest in the caves map
1.5
[h2]Updates[/h2]
~ Updated animations for Yetis for polearms, shield+onehanded and dual-wielding polearms
[h2]Fixes[/h2]
~ Fixed bug where stunned NPCs do not remain in position they were stunned in
~ Fixed issue where sometimes stunned enemies have extra items when they wake up (will not work for stuns in previous versions)
~ Fixed issue where sometimes exile island badge portraits were not displaying correctly
~ Fixed a bug with Yeti character creation and the berserker archetype
~ Fixed a graphics issue with the pre-rendered backgrounds near the tomb
~ Fixed an issue where quips show wrong text after long gameplay session
~ Fixed a bug where starting a quest with a timed element at the end of the day could trigger time length to be 24 hours longer than expected