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Banquet for Fools News

🌿 Patch 1.02 + Optional Quest Hints Coming!

Thank you everyone for the feedback! We'll be working on controller updates this week as well as some other needed tuning and fixes.

[h2] Coming soon: Help for players getting lost! [/h2]

To address feedback of players getting lost or having trouble with knowing what to do we are also starting work on a solution. You're still at an advantage from thinking and looking at maps/entries in your inventory, but there will be an option to have your guards chat amongst themselves to think of a task they've gotten that they could pursue next to help jog your memory!

We hope this in an update soon!

Thanks!
[h2] Visuals [/h2]
🌱 Fixed a small ui pixel that could appear on some of the menus after the UI Scaling update at some specific zoom levels

[h2] UI [/h2]
🌱 default Settings for quicksave is now F5
🌱 Fixed an issue from the UI Scaling update where spell icons were scaling up after loading a game in the Spell book action and Spell book inventory screen
🌱 Fixed issue where right clicking on song book multiple times would cause songs to grow in size
🌱 removed settings.es3 from steam cloud so different devices can have their own sliders
Gave [redacted] book more tolerance when rune drawing
🌱 Fixed Treasury screen to not show duplicate entries on leaderboard
Fixed text on hover for binding cap too low
🌱 Fixed an issue with the Binding information on hover being too close together on larger zooms
🌱 Fixed issue where hotkey visual could disappear while dragging on some resolutions
🌱 Taught Asal about how math works, and now emeralds in Act 1 that are picked up display the correct amount in the game feed

[h2] Adventuring [/h2]
🌱 Updated Good Harvest shrine to have seamless dialogue options after clearing the goblins if you also have talked to the Gadaar of Din Sera.
🌱 Fixed a camera panning issue during an event when entering a specific settlement at night

[h2] Balancing [/h2]
🌱 Fixed the Sneaking formula adding too much time on
🌱 Tuned the Endurance flute spell (25% less stamina regen)

[h2] Gameplay [/h2]
🌱 Fixed a potential targeting issue that could happen when using a cursor
🌱 Fixed a situation where you could getting locked out of an area after being taken captured by spiders
🌱 Fixed a conversation issue with Danut (the Chanter-sil of Forten Lazure) allowing to exit the dialogue early

[h2] Controller [/h2]
🌱 Adjusted dead zone while using joystick in gameworld for movement and inventory (variable speeds coming soon!)
🌱 While moving with the joystick while opening the action dome, the selection won’t immediately continue to move through action selection. You can now re-move the joystick for selection, or it will resume in a moment automatically
🌱 Fixed an issue with some interactable objects leaving behind a controller highlight if they went away while they were being targeted
🌱 Fixed an issue while hovering over a note on the map screen an exiting, allowing it to persist in the HUD back in the game

🌿 Patch 1.012

Just a small fix before a larger patch coming soon!

[h2]Balance[/h2]
🌱Fixed issue where cafera and Belgati Green cider could be sold for incorrect value

🔍 Patch 1.01 UI Scaling now available!

To address some requests for scaling options we've adding in a scaling feature for the HUD and all menus. This can be toggled on controllers and on the HUD in the top left corner.






[h2]Additions [/h2]
🌱UI scaling buttons now available either on the top left or with the [start] button on controllers

[h2]UI [/h2]
🌱 brawl book text larger
🌱 make controller layout larger
🌱 controller menu text
🌱 Updated Credits

[h2]Adventuring [/h2]
🌱 made item drop range larger for some specifically impish items more

[h2]Gameplay [/h2]
🌱 fixed an issue with the “last meal” intercession getting blocked by armor
🌱 fixed an issue resulting from naming a character with the text “ghost”. This will retroactively fix any existing characters being

[h2] Controller [/h2]
🌱Controllers: Fixed issue with Settings menu when moving between Sound, Music and Voice Volume
🌱Controllers: Updated size of selection box to be smaller so it doesn’t overlap with text under sliders
🌱Fixed issue with controllers being able to kick the heavier fallen logs from the wrong direction

[h2] Hotfix Patch 1.011 [/h2]

[h2] Controller [/h2]
🌱Fixed an issue when quicksaving with controllers allowing the action bar to not appear after.

🔍 Patch 1.01 UI Scaling now available!

[h2]Additions [/h2]
🌱 Menu scaling buttons now available either on the top left or with the [start] button on controllers

[h2]UI [/h2]
🌱 brawl book text larger
🌱 make controller layout larger
🌱 controller menu text
🌱 Updated Credits

[h2]Adventuring [/h2]
🌱 made item drop range larger for some specifically impish items more

[h2]Gameplay [/h2]
🌱 fixed an issue with the “last meal” intercession getting blocked by armor
🌱 fixed an issue resulting from naming a character with the text “ghost”. This will retroactively fix any existing characters being

[h2]Controller [/h2]
🌱Controllers: Fixed issue with Settings menu when moving between Sound, Music and Voice Volume
🌱Controllers: Updated size of selection box to be smaller so it doesn’t overlap with text under sliders
🌱Fixed issue with controllers being able to kick the heavier fallen logs from the wrong direction

🌿 Patch 1.003

[h2] Visuals [/h2]
🌱 fixed a visual layering issue with a lake near Rozafir
🌱Fixed Pasaaran specific headgear issue

[h2] Adventuring [/h2]
🌱Fixed some late game events due to saving/loading in particular areas
🌱Can no longer save in the Padurii mother’s grove
🌱 Fixed in issue with some of the perspective cameras in a late game area

[h2] Gameplay [/h2]
🌱Fixed an issue with equipping the merchant Dracul’s sword and sling