V666: Post Halloween Patches
[p]Halloween has not only brought pumpkins and candy to the haunted domains, but also unearthed some bugs, which we have started squashing! π[/p][p]We've seen almost 5.000 players join the torment of trick-or-treaters last week, our evil beating stone Heart thanks you! π«[/p][p]For those of you that have completed a 28-night default run already, we urge you to also try the Nightmare mode! It's not just a harder difficulty, as you can read here:[/p][h2][dynamiclink][/dynamiclink]EDIT: THIS PATCH HAS BEEN ROLLED BACK UNTIL TOMORROW. New crash has been reported multiple times that we need to fix first π[/h2][p]Changes[/p]
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- [p]Updated collision for Halloween themed environments.[/p]
 - [p]When a human enters the panicked/escaping state, their whole stack of the skip turn Hex is removed.[/p]
 - [p]Changed False Solitude card SFX and Human reaction animation to reflect the Damage done.[/p]
 
- [p]Fixed Under Fateβs Spell not counting stacks of the same curse.[/p]
 - [p]Fixed alignment of some card text when auto scroll is disabled.[/p]