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Halloween has arrived to Deck of Haunts!

[p]It's time put candy in front of the entrance and light up the jack-o'-lanterns... spooky season has arrived![/p][previewyoutube][/previewyoutube][p]Your haunted domains are now not only dressed with a spooky Halloween sauce, but you'll find some extra help from 4 new cards and a new room.[/p][p][/p][p]The Pumpkin Patch can eat your damage and drain cards and will grow larger the more you feed it.
Once humans will arrive on its fleshy grounds, the jack-o'-lantern in the middle will explode and deal damage and/or drain to all those poor humans inside the room.🎃[/p][p][/p][p]For those of you worrying this is the end of the updates, fear not! We're working on a scenario builder so players can build their own runs and share them with other players.
Is that something -you- would do? Let us know![/p][p][/p][p]Thanks to all the players that are following us along from the start. And welcome to all potential new players reading this![/p][p]If you like Deck of Haunts, and the direction in which we are going with it, feel free to leave a review, as it helps us a lot more than you think! 👻[/p][p][/p][p]Changes[/p]
  • [p]Brought Deck of Haunts into the Halloween vibe (Which can be turned off in the main menu settings).[/p]
  • [p]New room: Pumpkin Patch.[/p]
  • [p]Added new Cards:[/p]
    • [p]Flash of Power[/p]
    • [p]Villainize[/p]
    • [p]False Solitude[/p]
    • [p]Reconsider[/p]
  • [p]Discarded reaction animation from “Chasing Shadows” to allow faster movement.[/p]
  • [p]Edited the room card images so they are no longer stretched.[/p]
  • [p]Added a doorway variant to the fence where pathfinders enter.[/p]
  • [p]The highest completed nightmare can no longer be increased when using the creative deck.[/p]
  • [p]Added Creature Room cards (Well, Cave & Belltower) to the legendary room card discovery pool if they are not in the house or building hand yet.[/p]
  • [p]Various optimizations to performance in shaders & LODs[/p]
[p]Fixed Bugs[/p]
  • [p]Fixed the trigger of the Body Horror achievement.[/p]
  • [p]Fixed the VFX triggers for the trap cards played on the Well.[/p]
  • [p]Fixed rooms with a fence (The Well) causing gaps at the corners of the outer walls.[/p]
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