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V1.21: A small Winter Update patch before we go into the weekend ☃️

V1.21 Patch.
[p]Changes[/p]
  • [p]Card balance: Echoing Screams.
    Default: Now draws 1 instead of 2.
    Upgraded: Now draws 2 instead of targeting any human.[/p]
  • [p]Added audio cue for the winning state.[/p]
  • [p]Lowered victory and loss screen resolution by half.[/p]
  • [p]Replaced snow piles with snow covered rocks.[/p]
  • [p]Added SFX when unlocking new cards.[/p]
  • [p]Some meshes in the workshop have been adjusted or deleted to allow more space for the humans and Krampus to navigate.[/p]
  • [p]Readjusted some meshes in the kitchen tiles to allow more space for the humans to navigate.[/p]
  • [p]Readjusted the spawn offset for Krampus in the workshop room.[/p]
  • [p]Disabled collisions at the entrance to solve some human spawning issues.[/p]
  • [p]Disabled collisions of outside tiles in the winter theme that messed with pathfinder spawning.[/p]
  • [p]Reverted the cursor back to a hardware one instead of a software one (Windows cursor). This should remove any feeling of mouse smoothing or lag. We'll work coming workweek on giving the hardware cursor a custom texture. (And most likely also add a toggle option in the settings)[/p]
[p]Fixed Bugs[/p]
  • [p]Foresee card crash.[/p]
  • [p]Some missing controller support on the new event night screens.[/p]
  • [p]Card grey-out not triggering with the Pumpkin Patch. (When not enough AP left)[/p]
  • [p]Fixed "Pick a card to upgrade" showing during a rest night event where you need to sacrifice/remove a card.[/p]
  • [p]Fixed visual foresee bug where random cards were added to the selection.[/p]
[p][/p][p]If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻[/p][p]And again, a big thank you for playing and all your feedback ❤️[/p][p][/p][p][/p]