V1.21: A small Winter Update patch before we go into the weekend ☃️
V1.21 Patch.
[p]Changes[/p]- [p]Card balance: Echoing Screams.
Default: Now draws 1 instead of 2.
Upgraded: Now draws 2 instead of targeting any human.[/p] - [p]Added audio cue for the winning state.[/p]
- [p]Lowered victory and loss screen resolution by half.[/p]
- [p]Replaced snow piles with snow covered rocks.[/p]
- [p]Added SFX when unlocking new cards.[/p]
- [p]Some meshes in the workshop have been adjusted or deleted to allow more space for the humans and Krampus to navigate.[/p]
- [p]Readjusted some meshes in the kitchen tiles to allow more space for the humans to navigate.[/p]
- [p]Readjusted the spawn offset for Krampus in the workshop room.[/p]
- [p]Disabled collisions at the entrance to solve some human spawning issues.[/p]
- [p]Disabled collisions of outside tiles in the winter theme that messed with pathfinder spawning.[/p]
- [p]Reverted the cursor back to a hardware one instead of a software one (Windows cursor). This should remove any feeling of mouse smoothing or lag. We'll work coming workweek on giving the hardware cursor a custom texture. (And most likely also add a toggle option in the settings)[/p]
- [p]Foresee card crash.[/p]
- [p]Some missing controller support on the new event night screens.[/p]
- [p]Card grey-out not triggering with the Pumpkin Patch. (When not enough AP left)[/p]
- [p]Fixed "Pick a card to upgrade" showing during a rest night event where you need to sacrifice/remove a card.[/p]
- [p]Fixed visual foresee bug where random cards were added to the selection.[/p]