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  3. V1.21c: Fixing the "no human spawn"-crash.

V1.21c: Fixing the "no human spawn"-crash.

[p]If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! https://discord.gg/MhcDeypzne)[/p][p]Changes[/p]
  • [p]Make the healthbar and essence count visible during rest nights.[/p]
  • [p]Added SFX to the restscreen options.[/p]
  • [p]Reworked fence walls for the Well and Pumpkin patch to improve performance.[/p]
[p]Fixed Bugs[/p]
  • [p]Fixed 2 issues that could cause the first Human to not spawn on a new run and thus crashing the game.[/p]
  • [p]Fixed German description of “grollende Verlockung” (Rumbling Lure) to better express movement towards the target room, not into the target room.[/p]
[p][/p][p]If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻[/p][p]And again, a big thank you for playing and all your feedback ❤️[/p][p][/p][p](Oh meanwhile, we've also been working on that Scenario Builder button you might have noticed in the main menu 👀)[/p][p][/p][p][/p]