V1.21c: Fixing the "no human spawn"-crash.
[p]If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! https://discord.gg/MhcDeypzne)[/p][p]Changes[/p]
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- [p]Make the healthbar and essence count visible during rest nights.[/p]
- [p]Added SFX to the restscreen options.[/p]
- [p]Reworked fence walls for the Well and Pumpkin patch to improve performance.[/p]
- [p]Fixed 2 issues that could cause the first Human to not spawn on a new run and thus crashing the game.[/p]
- [p]Fixed German description of “grollende Verlockung” (Rumbling Lure) to better express movement towards the target room, not into the target room.[/p]