V1.25: Fixes
[p]A small update containing some fixes for this week... while we're brewing on something bigger for next week![/p][p][/p][p]Changes[/p]
If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻[/p][p]And again, a big thank you for playing and all your feedback ❤️[/p][p][/p][p][/p][p]
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- [p]Update the trigger of the “Curator” achievement to include newer room types. The required rooms exclude the Creature Rooms (Belltower, Crypt, Cave and Well), Legendary Rooms ( Black, Blue, Green, Red and Yellow), and Event Rooms (Pumpkin Patch and Workshop).[/p]
- [p]Reworded the English Mazeophobia description to better reflect the effects applying to ALL Humans in ALL rooms with 20+ (or 15+ for the upgrade) tiles.[/p]
- [p]Optimized the decal in rooms affected by Chilling Cold.[/p]
- [p]Fix French translation of “Machinations” description.[/p]
- [p]Fixed the trigger for the “Unseen” achievement.[/p]
- [p]Possible fix for intent icons above dead Humans still displaying an action.[/p]
If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻[/p][p]And again, a big thank you for playing and all your feedback ❤️[/p][p][/p][p][/p][p]