Deck of Haunts future
[p]While you are trying your best to kill or drive every visitor you get insane, we're working on more tools for you to do so.
We thought it would be nice to lay out a few things that Deck of Haunts will be getting in the future, through free updates![/p][p][/p][h2]A few big things[/h2][h3]Mission system[/h3][p]The biggest thing we're working on at the moment is a mission system. It's something we think will greatly add to the meta-progression feel, while also giving players specific targets to achieve apart from surviving/growing.[/p][p]Rewards for missions will not be linked to your current XP-level, so any unlocks you get through missions, you'll be able to immediately play with.[/p][p]We'll have two different systems:[/p]
What O what could they do 👀:
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[/p][p]What are your thoughts on these incoming updates to Deck of Haunts? We'd love to hear some feedback![/p][p][/p][p]A big thank you for playing, all your feedback and reviews ❤️[/p][p]May your domains be forever haunted 👻[/p][p][/p][p]
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We thought it would be nice to lay out a few things that Deck of Haunts will be getting in the future, through free updates![/p][p][/p][h2]A few big things[/h2][h3]Mission system[/h3][p]The biggest thing we're working on at the moment is a mission system. It's something we think will greatly add to the meta-progression feel, while also giving players specific targets to achieve apart from surviving/growing.[/p][p]Rewards for missions will not be linked to your current XP-level, so any unlocks you get through missions, you'll be able to immediately play with.[/p][p]We'll have two different systems:[/p]
- [p]Curated missions: These will be very specific missions that are paired with permanent unlocks. For instance, the mission could be "Kill a Master Stonemason in the Heart room.", and the reward for that would be a positive gameplay totem “Witness”, which reduces Health and Sanity of any human witnessing your Heart to 1. Unlocks for the curated missions could be cards, rooms, story, totems and more.[/p]
- [p]Generic missions: These will be less specific and will activate when you've completed all the curated missions (and will deactivate again if there would be an update of the game containing more curated missions.). They are paired with in-run rewards.
For instance, the mission could be "Raise Tension to max for 5 humans in 1 night.", and the reward for that would be "Next night all humans spawning skip their first turn.".[/p]
- [p]A popup that warns you of Pathfinders that just entered your haunted domain.[/p]
- [p]New card frame for upgraded cards.[/p]
- [p]Room cards will be able to be played on the portrait of a human, and then they'll play out on the room that that human is in.[/p]
What O what could they do 👀:
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