1. No, I'm not a Human
  2. News

No, I'm not a Human News

OUT NOW! The game from one of our devs! Go show some love!

[previewyoutube][/previewyoutube]

Our friends at Bober Bros have released their game The Hole, and it’s available now!

This unsettling and deeply atmospheric exploration of domestic abuse is a must-play. We’re excited to recommend it because its heavy atmosphere and thought-provoking social themes resonate strongly with our own Trioskaz series.

Here’s what stood out to us:
— Unlimited in-game beer? Yes, please!
— No cheap jump scares—just a powerful story and haunting imagery.
— A tension-building approach rooted in real-life experiences.
— Meticulous attention to detail, including a delightful Easter egg featuring a character from No I’m Not Human!

Support these talented developers! Go check their game out! 🕳

https://store.steampowered.com/app/3037930/Bober_Bros_The_Hole

Publishing Deal and the Road Ahead

Firstly, most of us appreciate visual content. So here’s a brand new trailer for No, I am Not a Human to put you into the right mood!

[previewyoutube][/previewyoutube]

But let’s do a quick rundown of what No, I am Not a Human is — for those who might’ve joined us just recently.

No, I am Not a Human is, no other way to put it, an anxiety horror. It’s full of paranoia and distrust — raising the question of how much humanity can be preserved in a face of fear of death, and what exactly awaits us after.

You will play as a citizen under a lockdown, caused by extreme Sun activity during the day and mysterious cryptids — known only as the Visitors, — roaming the night. Since “strength is numbers” you’ll need people at your house. But you can never know if they’re human themselves, since the Visitors are quite adapt at mimicking them. And it’s only up to you to make the toughest decision: would you rather survive at all costs, or try to also preserve your humanity through all of this?

On that note, we’ve got a publishing deal with Critical Reflex, who have provided us with much needed security. You might know them best as the people who brought Buckshot Roulette over to Steam and helped Mouthwashing reach new heights.

Having a publisher means that we can afford to do more for No, I am Not a Human. Like localizing the game into additional languages. For example:
  • Chinese
  • French
  • German
  • Japanese
  • Korean
  • Portuguese
  • Brazilian Portuguese
  • Spanish
  • LATAM Spanish
Do note, that this list might change before release, but this is what we’re planning to do.

Also, we can dedicate more resources to polishing and testing the game. And it’s going to have quite a number of content permutations! So we can definitely use some extra hands looking at all the variations. For release, we plan to add:
  • More clues for the Visitors — to keep you on your toes and excited to do another voyeuristic check of your guests, our lead artist has drawn more teeth, nails and eyes for the game.
  • Include more of the Visitors themselves — our aim is to make each playthrough feel fresh. And to help with this, we are going to expand the cast of Visitors, allowing you to encounter only a select few of them each run.
  • Add multiple endings — Fully drawn, not just a text epilogue! Some of them will be more obvious than others. All of them are going to depend on your actions and choices.
  • Consumables — drink some kombucha to brighten your day. Or a “can of liquid courage”, commonly known as “the beer”.
  • Interactable telephone — your lifeline for boredom, starvation and informational collapse. Not all of the numbers are going to be in a phone book though.
  • A cat?! — yes! And you’ll appreciate the soothing company of its goofy-looking face, trust us.




We hope that you’re as excited to delve into No, I am Not a Human, as we are excited about releasing it! More information about the game, developer diaries and teasers will drop during the upcoming months. So stay tuned!

“A man would rise from the dead and speak. And people won’t believe him”
Trioskaz & Critical Reflex.

The game from one of the developers of No I'm Not Human is releasing 12.05!

We want to shine a light on an upcoming indie horror game from one of our devs and our talented friends at Bober Bros!

The Hole is a raw, deeply personal exploration of family abuse and human horror — more intimate and visceral than our own. It doesn’t rely on cheap scares but instead captures the suffocating tension of a broken home, a chilling narrative grounded in real-life experiences.

Their work left a lasting impression on us. it’s honest, unsettling, and unforgettable. If you’ve been drawn into the atmosphere and social themes of our own game, you’ll find even darker truths in The Hole.

And keep an eye out — you might spot a familiar character in their world. 😉

Support this courageous storytelling by wishlisting The Hole today.
THE HOLE IS RELEASING 12.05.2024!!!

Let’s show Bober Bros the love they deserve!

https://store.steampowered.com/app/3037930/Bober_Bros_The_Hole

Answering frequently asked questions!

We gathered frequently asked questions, and here are our answers. On our Patreon, you can read the FAQ about No, I'm not a Human!

Subscribing to Patreon is not mandatory; you can read the FAQ anytime. We share with you: where to play the demo, when the release will be, how to support us, the differences between the full version and the demo, and so on!

Link here: https://www.patreon.com/Trioskaz

Support Trioskaz and Get Your Name in Our Game Credits!

We've thought long and hard about starting a Patreon for our studio, especially since our games haven’t launched in full release yet. But since we've been getting questions about where you can support us, we're excited to finally make it possible—and even add your name to our game credits as a thank-you!

Thank you to everyone who’s supported us so far! Whether it’s through kind messages or sending us fan art, your support truly means a lot. You inspire us to keep creating unique games that explore people’s inner anxieties and struggles.

You can support us here: https://www.patreon.com/Trioskaz

Comics by Sharkker dude