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Hotfix 7

Hello dear Tower Defense community,


We have made further improvements and are currently working on implementing a skill system. This new system will allow players to unlock towers. Based on the latest feedback, we noticed that some players were unaware that towers could be found directly within the levels. With this new system, we aim to address this issue and enhance the overall player experience.

changelog

  • Mining ores was sometimes blocked by towers that were in the way.
  • Towers are now placed better on the ground and no longer float in the air.
  • Shield Damage: Visual adjustments have been made.
  • Tower Construction Animation: Improved for smoother transitions.
  • Quest System: Fixed various bugs.
  • In Endless Mode, the stars now display how many waves you need to reach the next star.
  • In Endless Mode, maps were calculated incorrectly if towers were already placed.
  • Tower upgrades in Endless Mode now disappear after a level restart.
  • All turrets now have no collision.
  • Damage is now displayed with only one decimal place instead of multiple decimal places.
  • Missing Translations: Added and corrected.
  • Rocket Behavior: Rockets no longer get stuck in the air.
  • Tower Placement: Towers can no longer be placed in mid-air.
  • Ore Mining: Collecting ores now directly provides resources from the source.
  • Minimap Issue: Fixed a bug where players could get stuck in the build menu when opening the minimap.
  • Feedback Window UI: Redesigned for better usability.
  • Endless Mode: Players can now view all available maps at any time, not just during selection.
  • Relic Duplication: Resolved an issue where relics were occasionally displayed twice.
  • Death Icons: Now disappear more quickly.
  • Level 4 Enemy Turrets: Improved to increase difficulty.
  • Tutorial Freezes: Fixed instances where the game would freeze in specific sections.
  • Endless Mode Maps: Adjusted descriptions for better clarity.



We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team