Quality of Life 3
Hello dear Tower Defense community,
We have received extensive feedback from you, and we sincerely thank you for it. While working on a content update in parallel, we have promptly addressed the reported issues. Additional reported bugs are also being worked on and will be resolved soon.
changelog
We look forward to more feedback and hope you enjoy playing!
Thank you for your support!
Best regards,
The Stellarcraft Team
We have received extensive feedback from you, and we sincerely thank you for it. While working on a content update in parallel, we have promptly addressed the reported issues. Additional reported bugs are also being worked on and will be resolved soon.
changelog
- Players can now vote on whether to start a level or skip a wave.
- Fixed an issue where the quest display was not visible for some players.
- Static noise at the blueprint table has been removed.
- The new star achievements are now functioning correctly.
- Resolved a bug where the game would freeze when earning skill points.
- Enemy spawns have been stabilized to ensure proper game progression.
- Fixed an issue in Level 5 where a collectible could not be picked up, preventing level completion.
- The map in Level 5 has been improved for better readability.
We look forward to more feedback and hope you enjoy playing!
Thank you for your support!
Best regards,
The Stellarcraft Team