Quality of Life 5
Hello dear Tower Defense community,
We have fixed more bugs and implemented additional game optimizations. We carefully review all feedback, whether it comes through Steam reviews or the F1 tool, and remain committed to continuously improving the gaming experience.
changelog
NEW
BUGS
We look forward to more feedback and hope you enjoy playing!
Thank you for your support!
Best regards,
The Stellarcraft Team
We have fixed more bugs and implemented additional game optimizations. We carefully review all feedback, whether it comes through Steam reviews or the F1 tool, and remain committed to continuously improving the gaming experience.
changelog
NEW
- Build Menu: New sound effects have been added.
- Hub Design: The hub has been visually redesigned.
- Lobby Music: The soundtrack in the player lobby has been updated.
BUGS
- Resource Mining: Ores can no longer be mined through walls or other objects.
- UI Adjustment: The user interface for player upgrades has been reworked.
- Placement: The miner can once again be placed on stone.
- Movement: Jumping onto stones is now possible again.
- Position Bugs: All reported spots where players could get stuck in the hub or levels have been fixed.
- Poison Area:
- The notification text has been revised and translated.
- The text is now only displayed to players who are actually inside the poison area.
- Mushroom Enemies: Poison clouds created by mushroom enemies no longer show the area as a poison zone.
- Reload Indicator: The reload indicator has been adjusted.
- Endless Mode: Fixed a bug that allowed players to keep playing by pressing "Tab" while waiting for others.
- Rocket Launcher: Fixed a bug where rockets could sometimes get stuck, causing the sound to play indefinitely.
We look forward to more feedback and hope you enjoy playing!
Thank you for your support!
Best regards,
The Stellarcraft Team