BIG Update
Hello dear Tower Defense community,
Today, we have a major update for you! It includes tons of new content, such as global stats, new upgrades for you and your towers, and much more.
[h3]changelog[/h3]
New features
- The global leaderboard for the most defeated enemies is now available in the escape menu.
- With the new game upgrade, you can now enhance your laser so it lasts longer.
- New game upgrade: The magnet now collects ores faster for you.
- The new tower upgrade for the flamethrower enhances its firepower, producing even more flames.
- The new tower upgrade for the rocket launcher now splits its rockets into multiple smaller projectiles.
- The new tower upgrade for the ice thrower allows it to shoot even more ice, making it more effective at slowing down enemies.
- The new tower upgrade for the railgun enables it to shoot through up to three enemies, dealing damage to all of them.
- Save files now contain statistics.
- The crafting table now displays the required time in seconds.
- Mouse sensitivity has been adjusted for better customization.
- In the tutorial, you can now speed up animations and text by pressing the spacebar.
- When crafting, it now shows exactly what each upgrade provides.
- Crafting is now divided into additional categories.
Balancing
- Level 1, Wave 5 has been simplified.
- The damage of the cacti has been adjusted.
- The prices of tower upgrades have been adjusted.
- The crafting times for tower upgrades have been adjusted.
Adjustments
- The sound effects in the main menu have been removed.
- Cacti in the tutorial have been repositioned.
- The save UI has been adjusted for better visibility.
- The lighting in the base has been optimized.
Fixed bugs
- In Level 3, enemies can no longer pass through stones.
- In Level 3, certain ores could not be mined.
- The railgun occasionally caused FPS issues while firing.
- The description is displayed even though there is no item in the inventory.
We look forward to more feedback and hope you enjoy playing!
Thank you for your support!
Best regards,
The Stellarcraft Team