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Hotfix 4

Hello dear Tower Defense community,

We are currently working on a major update with plenty of new content for you. In the process, we've also fixed two minor issues that we don't want to keep from you.

changelog

  • The leaderboard was not displayed correctly.
  • We have fixed the FPS issues.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

BIG Update

Hello dear Tower Defense community,


Today, we have a major update for you! It includes tons of new content, such as global stats, new upgrades for you and your towers, and much more.

[h3]changelog[/h3]

New features
  • The global leaderboard for the most defeated enemies is now available in the escape menu.
  • With the new game upgrade, you can now enhance your laser so it lasts longer.
  • New game upgrade: The magnet now collects ores faster for you.
  • The new tower upgrade for the flamethrower enhances its firepower, producing even more flames.
  • The new tower upgrade for the rocket launcher now splits its rockets into multiple smaller projectiles.
  • The new tower upgrade for the ice thrower allows it to shoot even more ice, making it more effective at slowing down enemies.
  • The new tower upgrade for the railgun enables it to shoot through up to three enemies, dealing damage to all of them.
  • Save files now contain statistics.
  • The crafting table now displays the required time in seconds.
  • Mouse sensitivity has been adjusted for better customization.
  • In the tutorial, you can now speed up animations and text by pressing the spacebar.
  • When crafting, it now shows exactly what each upgrade provides.
  • Crafting is now divided into additional categories.


Balancing
  • Level 1, Wave 5 has been simplified.
  • The damage of the cacti has been adjusted.
  • The prices of tower upgrades have been adjusted.
  • The crafting times for tower upgrades have been adjusted.


Adjustments
  • The sound effects in the main menu have been removed.
  • Cacti in the tutorial have been repositioned.
  • The save UI has been adjusted for better visibility.
  • The lighting in the base has been optimized.


Fixed bugs
  • In Level 3, enemies can no longer pass through stones.
  • In Level 3, certain ores could not be mined.
  • The railgun occasionally caused FPS issues while firing.
  • The description is displayed even though there is no item in the inventory.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

New Tower Upgrade

Hello dear Tower Defense community,

We have fixed a few more bugs and made some minor improvements.



changelog

  • New tower upgrade for the sentry gun: it now has a larger magazine.
  • New tower upgrade for the sentry gun: it now fires bullets.
  • The ore icon has been replaced.
  • The logbook now indicates exactly what new features you have unlocked.
  • Some relics and ores have been permanently highlighted.
  • The stars for elite items are now larger.
  • A notification appears when your ammunition is full.
  • A sound effect has been added that plays when placing upgrades.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Quality of life

Hello dear Tower Defense community,

Yesterday, we released several updates, and today we have implemented additional feedback points as well as made visual improvements.

changelog

  • The base has been graphically revamped.
  • The hub has been graphically revamped.
  • Relics are now displayed on the minimap, just like blueprints.
  • The tutorial texts have been updated to clarify that a tower upgrade is required.
  • The inventory key can now be changed in the settings.
  • An icon has been added that shows how to place an upgrade.
  • The inventory now closes as soon as an item is selected.
  • The demolition sound when tearing down towers is now always audible.
  • The objective is now always displayed in the correct language.
  • The research table can now be closed with the Escape key.
  • The graphical issue where many textures suddenly wouldn’t load has been fixed.
  • The brightness in the tutorial has been adjusted.
  • The sound of the mining laser now plays immediately when mining.
  • The brightness of the mining laser has been adjusted.
  • The weapon reloading option while writing feedback has been removed.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 3

Hello dear Tower Defense community,


We implemented another fix today and will continue working on the remaining issues tomorrow. Thank you all for your participation and commitment!

changelog

  • The shield no longer recharged after depositing something.
  • A new bug appeared with the Anti-Aliasing update, but we have fixed it.
  • The feedback tool has been revised and should no longer cause any issues.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team