Chaos Reborn v1.11 Released
This release sees some bug fixes,balancing tweaks and some interface improvements.
Data tweaks
Bug fixes:
Data tweaks
- Mega-spell base costs increased slightly. This is to compensate a little for the fact that casting chance/cost of many mega-spells have been improved.
- Law mode starting mana reduced to 20 for first player, 28 for second player.
- Alignment shift values for many spells reduced by around 25-40%. This is designed to benefit neutral spells, and make extreme balance shifts less likely.
- Reduced Duel AI bonus mana awarded for Duel level.
- Increased max wizard level to 9999 (in preparation for new social rank progression).
- Increased re-activation cost increase for megas in law mode from 20% to 25%.
Bug fixes:
- Fixed a bug causing a player in duel mode to be driven by an AI
- Fixed a bug that caused the law mode tutorial to be unable to progress due to insufficient mana.
- Fixed the potential damage on blobbed/webbed creature healthbars.
- The game will no longer rewind when connect as spectator.
- Handled an error case when selecting a talisman slot and you don't have any more talismans of this type.
- Fixed a bug that caused the first win of the day not to give unique talismans.
Improved layout of player info panel - Fixed a bug causing talisman info screen not to be shown in realms.
- The forge activation confirmation dialog now does not show if you don't have enough force crystals.
- You now get an error message when selecting a talisman slot while not having any talismans of this type
- Added time stamp to global chat messages
- Show 'MAP: ' infront of the map name
- Wizard name change dialog fixed
- Magic weapon spell cast shows the name of the target entity in the battle log
- Sorted online players list