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  3. Windmills, QoL and Bug Fixes

Windmills, QoL and Bug Fixes

PATRONS CHANGELOG
  • Fixed buff meals and their recipe book descriptions not mentioning their stat buffs (Angler's/Rancher's/Hunter's Meals)


NON-PATRONS CHANGELOG
  • Added new building contract: Windmill (buy from Klaus)
  • You can now overwrite existing farm buildings with a new one (all animals in that field will be lost)
  • Processors and most other "choose an amount" scenes will now start at the number the player has in their inventory.
  • Fixed the way that evasion displays in the equip info scene
  • Made Soul Swarm arms a bit easier to target with mouse
  • Fixed some of the weird loading in the house after dying
  • Fixed mall god shrine loot not working properly
  • Fixed incorrect tooth sell price at the Travelling Merchant
  • Fixed storms not watering crops
  • Fixed some of Edwin's schedule locations not activating
  • Fixed single fence posts having wrong collision size