Windmills, QoL and Bug Fixes
PATRONS CHANGELOG
NON-PATRONS CHANGELOG
- Fixed buff meals and their recipe book descriptions not mentioning their stat buffs (Angler's/Rancher's/Hunter's Meals)
NON-PATRONS CHANGELOG
- Added new building contract: Windmill (buy from Klaus)
- You can now overwrite existing farm buildings with a new one (all animals in that field will be lost)
- Processors and most other "choose an amount" scenes will now start at the number the player has in their inventory.
- Fixed the way that evasion displays in the equip info scene
- Made Soul Swarm arms a bit easier to target with mouse
- Fixed some of the weird loading in the house after dying
- Fixed mall god shrine loot not working properly
- Fixed incorrect tooth sell price at the Travelling Merchant
- Fixed storms not watering crops
- Fixed some of Edwin's schedule locations not activating
- Fixed single fence posts having wrong collision size