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Welcome to Elderfield News

Sleep

It's been requested for a while, and now it's here! Things will happen if you choose not to sleep.

This is just a start, as I plan to flesh this new system out more over time.

PATRONS CHANGELOG
  • Fixed Sam not showing up after a certain point while "Childhood Fear" task is active
  • Fixed some Cask menu and output bugs


NON-PATRONS CHANGELOG
  • Added things that happen when you don't sleep
  • Updated the sleeping image
  • Updated sprites for Tentacows and Giant Crows
  • Fixed some building contract shop bugs (mileage on existing saves may vary)

Balance and FIxes

PATRONS CHANGELOG
  • Nerfed the lv2 farm regular enemies
  • Lots of random enemy stat decreases
  • Improved exp rate for a variety of enemies
  • Lightning rods now require a void crystal
  • Void crystal ore has been added to the Old Woods mine


NON-PATRONS CHANGELOG
  • Buffed magic damage for all spells
  • Lots of random enemy stat decreases
  • Reduced enemy stat modifiers on Hard/nightmare by 5/10%
  • Removed the negative exp modifiers from hard and nightmare mode
  • Increased exp gain on easy mode to 150%
  • Fixed the damage formula for All or Nothing
  • Improved exp rate for a variety of enemies
  • Changed the color and contrast of the fishing bar
  • Added a failsafe to stop the lightning effect sometimes getting stuck on map transitions

Big Fixes and Balance

PATRONS CHANGELOG
  • Fixed eggs not spawning on subsequent news events


NON-PATRONS CHANGELOG
  • Removed the Dripper encounter before the lakefront ladder
  • Added some failsafes to hopefully stop the tax sign from not showing up sometimes
  • Added crit chance to many more weapons
  • Fixed normal quality fruit tree items not being selectable for the Preserving Barrel
  • Changed the way elemental resistances are displayed in the equip scene
  • Changed the wording for recovery/food effect stats
  • Fixed flowers, trees, casks sometimes growing instantly
  • Fixed some incorrect flower growth speeds
  • Fixed ranch animals not being affected by storms
  • Added a failsafe to (hopefully) add the Sturdy Scythe recipe to existing saves
  • Updated recipe book descriptions to match the new food stats

All the Bug Fixes

PATRONS CHANGELOG
  • Fixed some cat event buffs not clearing


NON-PATRONS CHANGELOG
  • Fixed the "FSH_Sprite" crash when fishing
  • Fixed the random sell price doubling bug
  • Fixed the midnight black screen freeze
  • Fixed the black screen freeze when dying in your sleep/rats attacking in sleep
  • Changed some shop stocks and prices

Balance and Fixes

PATRONS CHANGELOG
  • Fixed farm computer not returning item when picked up
  • Fixed some pets having constant walking animations
  • Slightly nerfed all Old Woods regular enemies
  • You can now get both single and double battles in the deeper part of the Old Woods (instead of only doubles)


NON-PATRONS CHANGELOG
  • Nightmare difficulty modifiers have been changed from 175% stats to 150% and 50% exp to 75% (this will affect existing saves)
  • Fixed the quantity selection bug when selling items