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Welcome to Elderfield News

Balance, Bug Fixes & More

PATRONS CHANGELOG
  • Added a new ranch building: Tall House
  • Added new ranch animal: Tall Man (Unlocked via mail in month 2)


NON-PATRONS CHANGELOG
  • Increased the animal limit in all ranch buildings to 8
  • Fixed the repeating lightning bug
  • Moved the tax sign to make it more noticeable
  • Fixed Witching Mortars not giving the correct item when picked up

Storms, Bug Fixes, Balance & More

PATRONS CHANGELOG
  • Added new production object: Lightning Rod
  • Added new material: Battery
  • Added new craftable object: Farm Computer"
  • Added a new Job Board task (for the new Lightning Rod recipe), available before the Old Woods
  • Fixed Witching Mortar crash for existing saves
  • (Hopefully) fixed a bug with the "Childhood Fear" task-giver
  • Nerfed the Ancient Tree a bit
  • Nerfed Mr. Wiggles a bit
  • Fixed the bird lady not going away
  • Fixed Dual-Sprout Mushrooms not spawning


NON-PATRONS CHANGELOG
  • Added new weather type: Storm (33% chance when it rains)
  • Slightly increased the chance of rain
  • Slightly increased the chance of clouds
  • Added new outdoor footstep sounds for rainy weather
  • Fixed some radio volume bugs
  • Fixed many fruit tree bugs (instant growth, instant production)
  • Fixed some potential future bugs relating to Casks
  • Fixed duplicate treasure map #4's being given
  • Fixed all bestiary entries automatically unlocking

Farm Rework, Flowers, Bees, Buildings & More!

NON-PATRONS CHANGELOG
  • Overhauled the farm map
  • Added trees to the farm clutter
  • The farm now spawns more initial clutter
  • Added new item type: Building Contracts (purchased form Klaus)
  • Added new building contract: Stone Well
  • Added flower plots to the farm
  • Added new seed type: flowers (sold by Old Man Crawford)
  • Added 3 new flowers
  • Added a new processing object: Bee House (Buy the recipe from Henrietta)
  • Added large plots to the farm (seeds for these will come later)
  • Tax can now be paid with any quality of item. Lower quality items will automatically be taken first.
  • Fixed "overburdened" message looping when mining/cutting/scything
  • (Hopefully) fixed fruit trees growing instantly
  • Fixed Crushed Bones not appearing in the witching mortar on existing saves


PATRONS CHANGELOG
  • Fixed wrong exit for one of the Skeleton Key closets
  • Fixed fruit not working in the Keg
  • Fixed Quality Watering Can not being fillable
  • Fixed new news broadcast events not ending properly (you may have to watch the news again after updating to continue the current day's event, as they will all refresh)
  • Fixed eggs not being accepted in cooking recipes
  • Fixed Tooth Dust not appearing in the Witching Mortar on existing saves
  • Fixed Verdite Greaves crafting recipe